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Answer: An excellent new teaching aid for your classroom. Question:
What is CLASSROOM JEOPARDY?
If you feel your students are getting bored with the same, old
routine, try this new program from DEC Software. Important subjects
such as history, math, and science become classroom fun instead of
classroom headaches. Teachers may design their own questions (or
rather, answers) with the registered version, or use answers provided
by the program.
Answers will be presented in gigantic letters on the screen and can be
seen by students up to sixty feet away. Select your teams (two or three
are suggested by the programmer) and divide your classroom into
corresponding groups. CLASSROOM JEOPARDY will prompt you for a team
name and then ask you to assign them any key on the keyboard to ring in
for their responses. Repeat this process for each team.
Two rounds of CLASSROOM JEOPARDY are played along with a final CLASSROOM
JEOPARDY answer. Correct responses can be printed through the DOS print
command. Point values range from 100 to 500 for the first round, 200 to
1,000 for the second round. Final CLASSROOM JEOPARDY wagers are based
upon points available and daily doubles are found in each round. You
need to keep score manually for each team. The team with the most
points is the winner.
Registered users receive the current version of CLASSROOM JEOPARDY, a
module that allows customizing answers to fit course content and a
complete user's manual. An entertaining yet challenging game.
Disk No: 2164
Disk Title: Classroom Jeopardy
PC-SIG Version: S1
Program Title: Classroom Jeopardy
Author Version: 2.0
Author Registration: $20.00
Special Requirements: Hercules Graphic Card.
Answer: An excellent new teaching aid for your classroom.
Question: What is CLASSROOM JEOPARDY? If you feel you are running
your students through a monotonous routine, try spicing their
imaginations with this new program from DEC Software. Important
subjects such as history, math and science become classroom fun
instead of classroom headaches. Teacher's may design their own
questions (I mean answers) with the registered version, or use the
answers provided by the program.
Copy the files to your created directory and begin to play on any
IBM or compatible. A graphics card is required. The answers will
be presented in gigantic letters on the screen and can be seen by
students up to sixty feet away. Select your teams, 2 or 3 are
suggested by the programmer, and divide your classroom into
corresponding groups. CLASSROOM JEOPARDY will prompt you for a
team name and will then ask you to assign them any key on the
keyboard to ring in for their responses. Repeat this process for
each team. Two rounds of CLASSROOM JEOPARDY are played along with
a final CLASSROOM JEOPARDY answer. Correct responses can be
printed through the DOS print command for any file XXXXX.ANS.
Point values range from 100 to 500 for the first round, 200 to
1,000 for the second round. Move the ARROW KEYS to the answer you
wish to view and press ENTER. Final CLASSROOM JEOPARDY wages are
based upon points available and daily doubles are found in each
round. You need to keep score manually for each team. Team with
the most points are the winners.
Registered users receive the current version of CLASSROOM JEOPARDY,
a module which allows for customizing answers to fit your course
content and a complete user's manual. An entertaining yet
challenging game. Your students won't even know they're learning!
PC-SIG
1030D East Duane Avenue
Sunnyvale Ca. 94086
(408) 730-9291
(c) Copyright 1989 PC-SIG, Inc.
╔═════════════════════════════════════════════════════════════════════════╗
║ <<<< Disk No 2164 CLASSROOM JEOPARDY >>>> ║
╠═════════════════════════════════════════════════════════════════════════╣
║ To print the documentation, type: COPY JEOP.TXT PRN (press enter) ║
║ ║
║ To start the program, type: JP-GAME (press enter) ║
╚═════════════════════════════════════════════════════════════════════════╝
CLASSROOM JEOPARDY (c) 1988,1989 DEC Computing
Classroom Jeopardy is a game for an entire group of students that
is patterned after the TV game of similar name. There are 6 categories,
each with 5 levels of answers, with increasing values.
CATEGORY 1 CATEGORY 2 ............ CATEGORY 6
100 100 100
200 200 200
300 300 300
400 400 400
500 500 500
Steps prior to playing CLASSROOM JEOPARDY
-----------------------------------------
o The class is divided into 2 or 3 teams.
o A captain from each team is stationed near the computer keyboard.
o The CLASSROOM JEOPARDY game is started by typing "JP-GAME".
[Registered users have the option of entering answers of their
own choosing. This allows the instructor to tailor CLASSROOM
JEOPARDY to be completely compatible with the actual course
content.]
Playing CLASSROOM JEOPARDY
--------------------------
Preliminary Steps
1. Set up for 1-3 teams, by typing the appropriate number.
2. Each captain chooses a key (the TEAM KEY) to type when
his/her team wants to respond.
3. Each team chooses a team name and types it in.
4. If you wish to have a display of the time remaining in
CLASSROOM JEOPARDY, answer "Y" and type in the number
of minutes that you want.
5. Choose if you want to have sound effects used during play.
6. A listing of CLASSROOM JEOPARDY 'answer' files will be
displayed, select the 'answers' of your choice and type the
carriage return <CR>.
Actual Play
1. One captain uses the arrow keys to highlight an amount and
category for the answer.
2. When the proper square is chosen, the carriage return or any
TEAM KEY is typed.
3. The answer is displayed in gigantic letters.
4. The captain, looking over his/her team, types the TEAM KEY
when one of his/her team members raise his/her hand.
5. The computer will display which TEAM KEY was pressed first.
(both audibly and on the screen)
6. The captain of that team then calls on a member of his/her
team to respond (should be in the form of a question).
7. The instructor (acting as moderator) decides if the response
is correct, and adds (or subtracts) points accordingly.
8. If a team gives an incorrect response, then the other teams
may make an attempt to respond and receive (or lose) points.
9. The last correct 'questioner' is allowed to choose the
category and amount of the next answer.
10. There is a DAILY DOUBLE. The team picking the DAILY DOUBLE may
wager any portion of their total (or up to 500).
11. When time has expired (either if the timer runs out or at
the discretion of the moderator), move to DOUBLE JEOPARDY
(type F1 then D). After DOUBLE JEOPARDY, all teams with
a positive score may play FINAL JEOPARDY.
12. FINAL JEOPARDY (to get to FINAL JEOPARDY, type F1 then F) can
be handled any way that the instructor desires. One very
effective way, is to have the captain wager any portion of
their point total. When the answer is displayed, each team
member writes his/her question on a sheet of paper. Each
response counts the amount of the wager. Using this method
affords each team member a chance to play for the team.
Help during the game
During play, type the F1 key (the function key) and the
following screen will be displayed:
I Display <I>nstructions for play
S <S>ound is ON (or OFF)
D Move to <D>ouble Jeopardy
F Move to <F>inal Jeopardy
Q <Q>uit this game of Jeopardy
space bar Return to the game
Suggested Classroom Setup
-------------------------
-------------------------- --------------------------
| | | |
| | | |
| THE NERDS | | THE GEEKS |
| (team 2) | | (team 1) |
| | | |
| | | |
-------------------------- --------------------------
-------------- --------------
| NERD captain | | GEEK captain |
-------------- --------------
----------
| computer |
| faces |
| teams |
----------
------------------------
| MODERATOR keeps score |
------------------------
Other programs for the IBM and Apple II computers by DEC Software
-----------------------------------------------------------------
o Master Grade Calc.......................a simple and affordable gradebook
($29.95)
o Crossword Creator............create crossword puzzles on your own printer
($29.95)
o Fact Blaster................teach any set of facts to a group of students
($24.95)
o Wheel of Boredom...................a fun educational spoof of the TV game
($19.95)
o Chemistry CAI modules....Acids, Factor-Label, Atomic Theory, Bonding, etc.
($19.95 each)
CLASSROOM JEOPARDY REGISTRATION
----------------------------------------------------------------------------
DEC Software
5307 Lynnwood Drive
W. Lafayette, IN 47906
NAME_________________________________________________________________
ADDRESS______________________________________________________________
CITY/STATE/ZIP_______________________________________________________
QUANTITY ITEM PRICE EXT.
---------------------------------------------------------------------------
| 1 | Classroom Jeopardy | $20.00 | $20.00 |
---------------------------------------------------------------------------
| | | | |
---------------------------------------------------------------------------
| | | | |
---------------------------------------------------------------------------
Total order | |
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.............................................................................
Registered users will get the following:
o The module that will allow the teacher to customize CLASSROOM
JEOPARDY to use any questions he/she chooses.
o The most current version of CLASSROOM JEOPARDY.
o A complete teacher's manual.
o Customer support for 1 year.
Volume in drive A has no label
Directory of A:\
DJ BRD 16392 4-01-89 11:11a
EL_MATH ANS 201 4-01-89 11:11p
EL_SCI ANS 276 4-01-89 11:11p
JEOP TXT 8501 4-01-89 11:11a
JEOP1 DRW 16392 4-01-89 11:11p
JEOP2 DRW 16392 4-01-89 11:11p
JEOP3 DRW 16392 4-01-89 11:11p
JP-GAME EXE 128658 4-01-89 7:57p
JP BAT 35 4-01-89 11:11p
JP MSG 660 4-01-89 11:11p
QS ANS 6334 4-01-89 11:11p
QS BAT 20 4-01-89 11:11a
READ ME 2243 4-01-89 11:11p
SAMPLE ANS 96 4-01-89 11:11p
SEC_MATH ANS 338 4-01-89 11:11p
SEC_SCI ANS 292 4-01-89 11:11p
SEC_VOCB ANS 323 4-01-89 11:11p
SJ BRD 16392 4-01-89 11:11a
US_HIST ANS 322 4-01-89 11:11p
WLD_GEOG ANS 413 4-01-89 11:11p
GO BAT 38 10-19-87 3:56p
GO TXT 540 4-25-90 7:38a
FILE2164 TXT 3405 4-25-90 8:51p
23 file(s) 234655 bytes
69632 bytes free