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[PCjs Machine "ibm5170"]
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This is your chance to get private lessons in Morse Code. MORSEMAN is
intended for amateurs, aspiring hams or anyone else who wishes to learn
the International Morse Code or improve their performance and code
speed. MORSEMAN will take you through the procedure of learning the
Morse Code (or CW as called by hams) and help you to increase your
speed.
You have the option of using MORSEMAN in teach or drill mode. You can
start with the easiest characters and work your way up to small groups,
later going back to the ones that gave you trouble. MORSEMAN is
written with repetitiveness in mind, as the more often you hear the
character and associate it with the sound, the easier it will be to
recall it.
Disk No: 1759
Disk Title: Morseman #
PC-SIG Version: S1
Program Title: Morseman
Author Version: 2.1
Author Registration: $15.00
Special Requirements: None.
This is your chance to get private lessons in Morse Code. MORSEMAN is
intended for amateurs, aspiring hams or anyone else who wishes to learn
the International Morse Code or improve their performance and code speed
MORSEMAN will take you through the procedure of learning the morse code
(or CW as called by hams) and help you to increase your speed.
You have the option of using MORSEMAN in teach or drill mode. You can
start with the easiest characters and work your way up to small groups,
later going back to the ones that you had trouble with. MORSEMAN is
written with repetiveness in mind, as the more often you hear the
character and associate it with the sound, the easier it will be to reca
it.
PC-SIG
1030D East Duane Avenue
Sunnyvale Ca. 94086
(408) 730-9291
(c) Copyright 1989 PC-SIG, Inc.
╔═════════════════════════════════════════════════════════════════════════╗
║ <<<< Disk #1759 MORSEMAN >>>> ║
╠═════════════════════════════════════════════════════════════════════════╣
║ To start program, type: MORSEMAN ║
║ ║
║ To print documentation, type: COPY MORSEMAN.DOC PRN ║
╚═════════════════════════════════════════════════════════════════════════╝
FILES ON MORSEMAN version 2.1
MMFILES.DOC This listing of files
DEFAULT.VAL Default file that sets up the
parameters for MM to operate
MORSEMAN.DOC Manual for the operation of MM 2.1
MORSEMAN.EXE Executable file for MM 2.1-UNREGISTERED
*** MORSEMNR.EXE Executable file for MM 2.1-REGISTERED USER
(If you are a registered user, this file
will be on your disk. Run this one!!!)
Please, do not copy this file to distribute!
MORSEMAN.TSR ASCII File containing introductory screen info.
MORSEM21.ZIP Compressed File containing all of the
files on this list. Upload this file
to bulletin boards. Use PKUNZIP to
uncompress.
NOVICE.!!! Info and speed requirements for the
Novice test.
READ-ME.1ST Document addendum to MORSEMAN.DOC
BUG-RPT.001 V 2.1 update and bug report for previous
versions.
REGISTER.MM Register your copy of MM and get the next
big update free!!
PRINTDOC.EXE Program used to print documentation files.
FILES ON MORSEMAN version 2.1
MMFILES.DOC This listing of files
DEFAULT.VAL Default file that sets up the
parameters for MM to operate
MORSEMAN.DOC Manual for the operation of MM 2.1
MORSEMAN.EXE Executable file for MM 2.1-UNREGISTERED
*** MORSEMNR.EXE Executable file for MM 2.1-REGISTERED USER
(If you are a registered user, this file
will be on your disk. Run this one!!!)
Please, do not copy this file to distribute!
MORSEMAN.TSR ASCII File containing introductory screen info.
MORSEM21.ZIP Compressed File containing all of the
files on this list. Upload this file
to bulletin boards. Use PKUNZIP to
uncompress.
NOVICE.!!! Info and speed requirements for the
Novice test.
READ-ME.1ST Document addendum to MORSEMAN.DOC
BUG-RPT.001 V 2.1 update and bug report for previous
versions.
REGISTER.MM Register your copy of MM and get the next
big update free!!
PRINTDOC.EXE Program used to print documentation files.
M O R S E M A N
version 2.1
copyright (c) 1989 by Robin A. Gist, NE4L
copyright (c) 1989 by Renaissance Development
ALL RIGHTS RESERVED
This program may be freely copied and distributed as long as
no fee in excess of basic expenses is charged. Commercial
firms desiring to distribute this product must tell customers
that this is a shareware product and that they are only paying
for a distribution diskette, not the program. The Renaissance
Development Corporation or any of its officials assumes no
responsibility for any damage that may occur during use of
this software. By using this product, the user implicitly
agrees to the terms set forth by the company.
IF YOU PLAN ON USING THIS PRODUCT, YOU ARE STRONGLY URGED TO
REGISTER WITH THE AUTHOR. THIS ENCOURAGES DEVELOPMENT OF
BETTER AND STRONGER SOFTWARE PRODUCTS. IT ALSO ENTITLES YOU
TO A FREE REGISTERED UPDATE OF MORSEMAN PLUS, WHEN IT
BECOMES AVAILABLE. YOU WILL ALSO RECEIVE A COPY OF VERSION 2.1
WITH THE SHAREWARE SCREENS (AND ANY BUGS THAT MAY HAVE BEEN
DISCOVERED) REMOVED. A $15.00 DONATION IS REQUESTED. PLEASE
SEND TO:
Robin Gist, NE4L
P.O. Box 491
Killen, AL 35645
If you are a student, a senior citizen on a fixed income or
otherwise cannot afford the registration fee, please feel free
to use this program without feeling like you have to register.
Just drop me a line and let me know what you think and where
you think MORSEMAN could be improved. Otherwise, please help
support shareware and keep software prices low.
If you have a copy of this and you are not a licensed amateur,
and want to learn more about ham radio, please contact the
American Radio Relay League and ask for an information packet
on amateur radio and the address of a radio club in your area.
Their address is:
American Radio Relay League
225 Main Street
Newington, CT 06111
+++
Use of MORSEMAN
MORSEMAN is a tool intended for use by amateurs, aspiring
hams or anyone else who wishes to either learn the
International Morse Code and\or improve their performance
and code speed. MORSEMAN will take you through the
procedure of learning the morse code (or CW as called by
hams) and help you to increase your speed. You can start
with the easiest characters and work through a small group,
later going back to the ones that you had trouble with.
MORSEMAN is written with repetiveness in mind, as the more
often you hear the character and associate it with the
sound, the easier it will be to recall it.
TIPS FOR LEARNING MORSE CODE
1> Keep your sessions short. Never go more than 30 to 40
minutes in a single session. After that time, your mind
tends to wander and you are actually learning very little,
if any past this point. Let it rest for a few hours, or the
rest of the day and come back to it later.
2> Concentrate! Keep your mind on what you are hearing and
what it means. If you feel that you can't give it the
proper attention at the time, then by all means give it a
break or don't attempt to learn characters then. Wait till
you can give your undivided attention.
3> Don't get discouraged! If you feel that you are not
learning as fast as you'd like or if you just can't seem to
remember a character, don't give up. Every ham who has a
license today had to learn the code and they all went
through exactly what you are going through now. Just keep
on chugging through it. You probably are remembering more
than you think. DON'T GIVE UP!!
4> Pace yourself: You don't have to learn it all in one
day! Give yourself some time. A lot of people have learned
CW in three days and for some it will take a few weeks or
even a month or so. Give yourself ample time to learn it.
Also set aside some time EVERY DAY to practice code. At the
beginning of each session, go over what you have learned up
to that point and go to a PRACTICE SESSION in the MORSEMAN
program and review. The reinforcement of previous learned
characters will dramatically increase the speed of your
learning.
A special note: If you can schedule your sessions to come
right before your normal bedtime, do it. If you can work on
the code for 20 or so minutes before you retire, your mind
will work on it while you are asleep. This would amount to
better retention and an increase in speed occuring a little
faster (normally). If you are usually "wore out" at bedtime,
don't schedule your normal session at that time. Schedule
it earlier in the day and brush over the characters at bed-
time.
+++
OPERATING THE MORSEMAN PROGRAM
The MORSEMAN program is very easy to operate and requires
very little computer experience to use. Place the disk in
the appropriate drive (after properly booting the machine)
and type MORSEMAN. Shortly, you should see the introduction
screen. After a few seconds, the main menu window will
appear. Just use your arrow keys to move to the mode of
operation that you desire and press enter.
OPERATING MODES
Keyboard Mode
In the Keyboard Mode, the program sends Morse code characters
for the letter that you hit on the keyboard. You do not have
to press <enter> for the text to be sent. When you get through,
press <=> to exit back to the main menu. Ending signals (AR, BK
ect..) may be sent by pressing the following keys:
[ BT
] SK
; AR
' KN
These keyboard symbols may also be incorporated in text files.
Create Text File
This mode allows you to create a text file which can be sent
at a later time. Just enter lines of text as you would if you
were using a text editor or word processor. When you are
through, type a CTRL-X on a blank line and press enter. You
will then be prompted for a file name. DO NOT ADD AN EXTENSION
TO THE FILE NAME, MORSEMAN WILL ADD ".CWT" FOR YOU.
TUTOR MODE
The Tutor Mode of MORSEMAN is where a newcomer may learn
morse code in steps or an experienced amateur may practice
his CW in order to upgrade. If you are an experienced
amateur who is competent in morse code, then you may skip to
the next section on TEACH MODE -- CW PRACTICE.
+++
If you enter the Tutor Mode, then you will be prompted with
a new menu that will allow you to choose which group of
characters you desire. It is STRONGLY recommended that you
learn the characters by groups and in their logical order
(I.E. Group One, then Group Two). After learning each
group, you will be ready to practice the group. If you do
not leave the group that you are in, you can learn all of
the characters in the group and practice that group. If for
some reason you must leave the practice session, you can
enter it again at the point you left it by entering the
number closest to the point where you had to stop.
All practice is via random characters. When you are
learning characters (in the "Teach Mode", you will be sent
the character you are learning nine times. After the
computer is through, press enter and you will be sent the
next character nine times. Try to remember these by sound
(dits and dahs) and not by sight (dots and dashes). You
will then be prompted again and you will be sent 25 random
characters, each being one of the two that you just learned.
You will do this for each character. (Groups of four or six
and subgroups of two). Practice these groups until you are
comfortable with them, then proceed.
You will most likely never see the same group of characters.
This way, you won't be able to memorize that characters in
any practice set.
After you get through learning a group of characters and
practicing it, you will be prompted as to whether you would
like to practice all characters up to that point. It is
strongly recommended that you do this before you retire from
the session and before beginning a new session.
Teach Mode --CW Practice
On the Teach Mode menu, you may practice all of the
characters, numbers and punctuation. Just enter <8>
at the prompt.
Teach Mode -- Random Code
In this mode, MORSEMAN will present you with random letters in
groups of five. This will include all punctuation, letters and
numbers. Ending signals are not presented.
CHANGE PARAMETERS
If you are not satisfied with the speed, tone or character
spacing of MORSEMAN, select he parameters option at the main
menu. You can then select whether to change the tone frequency
(in kiloHertz), CW speed (in words per minute) or spacing.
Make your changes and press enter. MORSEMAN will then ask you
if you want to make the changes permanent. If you answer yes,
then the changes will be placed in the configuration file for
the program and every time you start the program, these values
+++
will be the default values. If you decide not to make the
changes permanent, then the values will remain the same through-
out the session but will not become the default values.
SPECIAL NOTE ABOUT "SPACING"
The spacing for MORSEMAN is already set for optimization on a
10 MHz PC XT. If you are running an AT type machine, you may want
to change the spacing to compensate for the differences in clock
speed. The converse is true for PC's and slower XT's. You may
want to slow it down a bit for those machines. Just follow
the instructions at the "spacing" option. You will have to exper-
iment a bit to get the speed reading to be an accurate reflection
of the actual speed. A processor independent algorithm is in
development for MORSEMAN where you won't have to do that.
Another use for the spacing option is to let you copy characters
at the said speed but allow you to lengthen the spacing so you
copy characters at 13 wpm, but use 5 wpm spacing.
Please note that the numbers used in the spacing option are purely
arbitrary and their numeric values do not reflect an exact spacing.
SEND FROM TEXT FILE
This option will allow you to convert any text file into morse code.
When you enter this mode, you will be asked for a filename. If you
cannot remember the filename, just press return and a listing of all
files with a ".CWT" extension will be listed. Select one from this
If you want to send a file created on a text editor, make sure that
it is in ASCII format, has the extension ".CWT".
CONCLUSION
If you are just starting out with morse code, then I wish
you the best of luck! Ham radio is a very exciting hobby
and today, with the Novice license in hand, you are no
longer limited to using just CW. You can also use phone,
radioteletype, packet radio and repeaters.
Above all, don't let the code stand in the way of getting a
license. If you are like me, you will start out disliking
the code, because it is then considered an obstacle to a
license. Later after you get used to it, you may develop a
love affair with CW that lasts a lifetime. Take the advice
of a ham who has been there: don't look at the code as an
obstacle, look at it as entertainment, a new language or (as
I did) something that no one else in my neighborhood knew!
73 and see you on the air! ...Robin, NE4L
M O R S E M A N
version 2.1
copyright (c) 1989 by Robin A. Gist, NE4L
copyright (c) 1989 by Renaissance Development
ALL RIGHTS RESERVED
This program may be freely copied and distributed as long as
no fee in excess of basic expenses is charged. Commercial
firms desiring to distribute this product must tell customers
that this is a shareware product and that they are only paying
for a distribution diskette, not the program. The Renaissance
Development Corporation or any of its officials assumes no
responsibility for any damage that may occur during use of
this software. By using this product, the user implicitly
agrees to the terms set forth by the company.
IF YOU PLAN ON USING THIS PRODUCT, YOU ARE STRONGLY URGED TO
REGISTER WITH THE AUTHOR. THIS ENCOURAGES DEVELOPMENT OF
BETTER AND STRONGER SOFTWARE PRODUCTS. IT ALSO ENTITLES YOU
TO A FREE REGISTERED UPDATE OF MORSEMAN PLUS, WHEN IT
BECOMES AVAILABLE. YOU WILL ALSO RECEIVE A COPY OF VERSION 2.1
WITH THE SHAREWARE SCREENS (AND ANY BUGS THAT MAY HAVE BEEN
DISCOVERED) REMOVED. A $15.00 DONATION IS REQUESTED. PLEASE
SEND TO:
Robin Gist, NE4L
P.O. Box 491
Killen, AL 35645
If you are a student, a senior citizen on a fixed income or
otherwise cannot afford the registration fee, please feel free
to use this program without feeling like you have to register.
Just drop me a line and let me know what you think and where
you think MORSEMAN could be improved. Otherwise, please help
support shareware and keep software prices low.
If you have a copy of this and you are not a licensed amateur,
and want to learn more about ham radio, please contact the
American Radio Relay League and ask for an information packet
on amateur radio and the address of a radio club in your area.
Their address is:
American Radio Relay League
225 Main Street
Newington, CT 06111
+++
Use of MORSEMAN
MORSEMAN is a tool intended for use by amateurs, aspiring
hams or anyone else who wishes to either learn the
International Morse Code and\or improve their performance
and code speed. MORSEMAN will take you through the
procedure of learning the morse code (or CW as called by
hams) and help you to increase your speed. You can start
with the easiest characters and work through a small group,
later going back to the ones that you had trouble with.
MORSEMAN is written with repetiveness in mind, as the more
often you hear the character and associate it with the
sound, the easier it will be to recall it.
TIPS FOR LEARNING MORSE CODE
1> Keep your sessions short. Never go more than 30 to 40
minutes in a single session. After that time, your mind
tends to wander and you are actually learning very little,
if any past this point. Let it rest for a few hours, or the
rest of the day and come back to it later.
2> Concentrate! Keep your mind on what you are hearing and
what it means. If you feel that you can't give it the
proper attention at the time, then by all means give it a
break or don't attempt to learn characters then. Wait till
you can give your undivided attention.
3> Don't get discouraged! If you feel that you are not
learning as fast as you'd like or if you just can't seem to
remember a character, don't give up. Every ham who has a
license today had to learn the code and they all went
through exactly what you are going through now. Just keep
on chugging through it. You probably are remembering more
than you think. DON'T GIVE UP!!
4> Pace yourself: You don't have to learn it all in one
day! Give yourself some time. A lot of people have learned
CW in three days and for some it will take a few weeks or
even a month or so. Give yourself ample time to learn it.
Also set aside some time EVERY DAY to practice code. At the
beginning of each session, go over what you have learned up
to that point and go to a PRACTICE SESSION in the MORSEMAN
program and review. The reinforcement of previous learned
characters will dramatically increase the speed of your
learning.
A special note: If you can schedule your sessions to come
right before your normal bedtime, do it. If you can work on
the code for 20 or so minutes before you retire, your mind
will work on it while you are asleep. This would amount to
better retention and an increase in speed occuring a little
faster (normally). If you are usually "wore out" at bedtime,
don't schedule your normal session at that time. Schedule
it earlier in the day and brush over the characters at bed-
time.
+++
OPERATING THE MORSEMAN PROGRAM
The MORSEMAN program is very easy to operate and requires
very little computer experience to use. Place the disk in
the appropriate drive (after properly booting the machine)
and type MORSEMAN. Shortly, you should see the introduction
screen. After a few seconds, the main menu window will
appear. Just use your arrow keys to move to the mode of
operation that you desire and press enter.
OPERATING MODES
Keyboard Mode
In the Keyboard Mode, the program sends Morse code characters
for the letter that you hit on the keyboard. You do not have
to press <enter> for the text to be sent. When you get through,
press <=> to exit back to the main menu. Ending signals (AR, BK
ect..) may be sent by pressing the following keys:
[ BT
] SK
; AR
' KN
These keyboard symbols may also be incorporated in text files.
Create Text File
This mode allows you to create a text file which can be sent
at a later time. Just enter lines of text as you would if you
were using a text editor or word processor. When you are
through, type a CTRL-X on a blank line and press enter. You
will then be prompted for a file name. DO NOT ADD AN EXTENSION
TO THE FILE NAME, MORSEMAN WILL ADD ".CWT" FOR YOU.
TUTOR MODE
The Tutor Mode of MORSEMAN is where a newcomer may learn
morse code in steps or an experienced amateur may practice
his CW in order to upgrade. If you are an experienced
amateur who is competent in morse code, then you may skip to
the next section on TEACH MODE -- CW PRACTICE.
+++
If you enter the Tutor Mode, then you will be prompted with
a new menu that will allow you to choose which group of
characters you desire. It is STRONGLY recommended that you
learn the characters by groups and in their logical order
(I.E. Group One, then Group Two). After learning each
group, you will be ready to practice the group. If you do
not leave the group that you are in, you can learn all of
the characters in the group and practice that group. If for
some reason you must leave the practice session, you can
enter it again at the point you left it by entering the
number closest to the point where you had to stop.
All practice is via random characters. When you are
learning characters (in the "Teach Mode", you will be sent
the character you are learning nine times. After the
computer is through, press enter and you will be sent the
next character nine times. Try to remember these by sound
(dits and dahs) and not by sight (dots and dashes). You
will then be prompted again and you will be sent 25 random
characters, each being one of the two that you just learned.
You will do this for each character. (Groups of four or six
and subgroups of two). Practice these groups until you are
comfortable with them, then proceed.
You will most likely never see the same group of characters.
This way, you won't be able to memorize that characters in
any practice set.
After you get through learning a group of characters and
practicing it, you will be prompted as to whether you would
like to practice all characters up to that point. It is
strongly recommended that you do this before you retire from
the session and before beginning a new session.
Teach Mode --CW Practice
On the Teach Mode menu, you may practice all of the
characters, numbers and punctuation. Just enter <8>
at the prompt.
Teach Mode -- Random Code
In this mode, MORSEMAN will present you with random letters in
groups of five. This will include all punctuation, letters and
numbers. Ending signals are not presented.
CHANGE PARAMETERS
If you are not satisfied with the speed, tone or character
spacing of MORSEMAN, select he parameters option at the main
menu. You can then select whether to change the tone frequency
(in kiloHertz), CW speed (in words per minute) or spacing.
Make your changes and press enter. MORSEMAN will then ask you
if you want to make the changes permanent. If you answer yes,
then the changes will be placed in the configuration file for
the program and every time you start the program, these values
+++
will be the default values. If you decide not to make the
changes permanent, then the values will remain the same through-
out the session but will not become the default values.
SPECIAL NOTE ABOUT "SPACING"
The spacing for MORSEMAN is already set for optimization on a
10 MHz PC XT. If you are running an AT type machine, you may want
to change the spacing to compensate for the differences in clock
speed. The converse is true for PC's and slower XT's. You may
want to slow it down a bit for those machines. Just follow
the instructions at the "spacing" option. You will have to exper-
iment a bit to get the speed reading to be an accurate reflection
of the actual speed. A processor independent algorithm is in
development for MORSEMAN where you won't have to do that.
Another use for the spacing option is to let you copy characters
at the said speed but allow you to lengthen the spacing so you
copy characters at 13 wpm, but use 5 wpm spacing.
Please note that the numbers used in the spacing option are purely
arbitrary and their numeric values do not reflect an exact spacing.
SEND FROM TEXT FILE
This option will allow you to convert any text file into morse code.
When you enter this mode, you will be asked for a filename. If you
cannot remember the filename, just press return and a listing of all
files with a ".CWT" extension will be listed. Select one from this
If you want to send a file created on a text editor, make sure that
it is in ASCII format, has the extension ".CWT".
CONCLUSION
If you are just starting out with morse code, then I wish
you the best of luck! Ham radio is a very exciting hobby
and today, with the Novice license in hand, you are no
longer limited to using just CW. You can also use phone,
radioteletype, packet radio and repeaters.
Above all, don't let the code stand in the way of getting a
license. If you are like me, you will start out disliking
the code, because it is then considered an obstacle to a
license. Later after you get used to it, you may develop a
love affair with CW that lasts a lifetime. Take the advice
of a ham who has been there: don't look at the code as an
obstacle, look at it as entertainment, a new language or (as
I did) something that no one else in my neighborhood knew!
73 and see you on the air! ...Robin, NE4L
Volume in drive A has no label
Directory of A:\
BUG-RPT 001 4140 5-15-89 2:36a
DEFAULT VAL 24 5-17-89 2:11a
MMFILES DOC 1791 5-15-89 2:38a
MORSEM21 ZIP 123192 5-17-89 2:25a
MORSEMAN EXE 91438 5-17-89 2:22a
MORSEMAN TSR 635 3-26-89 12:21a
MORSEMAN TXT 13590 5-15-89 2:45a
NOVICE !!! 322 1-17-89 4:21a
PRINTDOC EXE 38710 3-26-89 2:23a
READ-ME 1ST 740 5-15-89 2:47a
REGISTER MM 2237 5-15-89 5:44a
FILE1759 TXT 1999 12-19-89 1:02p
GO BAT 38 1-01-80 1:37a
GO TXT 540 1-01-80 5:00a
14 file(s) 279396 bytes
34816 bytes free