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Cursed PC! More than an epithet, A_CURSE is a practical joke program
that causes the victim's computer to start spouting macabre curses,
such as, "May a one-eyed pigeon nest in your hard drive!" "May
raunchy pitbulls kidnap your spreadsheet!"
A_CURSE displays up to ten random curses on your chosen one's
screen. Each one is different (with millions of possible
combinations) and they vary from the absurd to the disgusting.
What a way to start the day!
This delightful Othello-like game was created as a college class
project. Well designed and speedy, it was written in Turbo Pascal.
Fortunately, the students made the source code available as part of the
package for those interested in programming. With four skill levels,
the game permits up to four players. Othello devotees will find the
computer is generally a mite smarter than expected when it comes to
outflanking their squares. The game works well on both color and
monochrome displays.
ASTEROID FIELD BATTLE is a challenging battle against the dreaded
Electronians within the confines of a computer screen.
Your ship is trapped inside an electro-barrier and the Electronians are
hunting you down. Your sole defenses are a limited force field, a short
range laser, and several asteroids also trapped in the barrier which can
be used to pick off the enemy ships.
This game can be played with or without a joystick. There are five
levels of play, but the speed is CPU clock dependent so faster hardware
may need to be reset to play. Beware! As with any zap'em game, this
one is highly addictive.
Asteroid Field Battle
While on a deep space patrol, you are suddenly
attacked by the dreaded Electronians. They have
thrown a large electro-barrier around a sector of
space, trapping your ship inside. If your ship
touches this field, your ship will explode. Their
ships, however, can pass through the field unharmed,
and they are coming to get you. You have a laser for
defense, but it has the same range as the enemy's
electro-bolts. In any direct combat, therefore, you
will probably receive about as many hits as you
score. Your ship does have a force field which can
withstand 25 hits by the electro-bolts, but after
that a single hit will destroy you.
There is another strategy you can use. Bouncing
around in the electro-barrier are four asteroids.
Because of a design flaw in the enemy radar, they
can only detect metal objects such as your ship and
their own ships. They cannot see the asteroids. You
may therefore be able to maneuver them into
colliding with the asteroids as they chase you.
Between your lasers and the asteroids, you must try
to destroy as many enemy ships as you can.
Running the Program
To run the program, type AFB and press ENTER
(RETURN on some keyboards). The program will display
a title page and ask if you want to load previous
scores. If you have played the game before and saved
the scores and want to compete against these scores,
press Y. The score file (AFBSCORE) must be on the
disk in the default drive.
Next, the program will ask if you want to use a
joystick. If you press Y, the program will then ask
which joystick, A or B, to use. You make a choice by
pressing 1 or 2 on your keyboard. The joystick
should be in the centered position when you make
this choice to allow the program to calibrate it.
If you play the game with joysticks, you point
your ship on the screen by moving the joystick up,
down, right, left, or diagonally and holding it
until the ship changes direction. Once the ship has
changed direction, you may release the joystick to
the centered position and the ship will maintain
that direction. You fire the laser by pressing any
of the joystick's buttons and holding it down until
the laser fires.
If you are not playing by joystick, you may
control the ship with the keys in the number keypad.
The ship will move in the direction on the screen
that a number has in relation to the 5 key. For
example, pressing 8 causes the ship to move up,
while pressing 3 causes it to move diagonally down
and to the right. If your computer has the cursor
keys and the Home, End, Pg Up and Pg Dn keys on the
number keypad, this will work whether the Num Lock
key is on or off. If your computer does not,
activate the Num Lock key before you start the game.
You fire the laser by pressing the space bar. You do
not need to hold down the number key or space bar
once you have pressed it. If fact, it is better if
you don't.
After you choose whether you want to use a
joystick, the computer will ask you what speed level
to play at. You choose a number from 1 to 5, where 5
is the fastest. The game will then begin. You will
see the electro-barrier, your ship, and the
asteroids. The enemy ships will soon start coming
through the barrier. The computer will display your
score and force field strength at the
bottom of the screen.
The game continues until your ship is destroyed
by collision with the barrier, an asteroid, or an
enemy ship, or by repeated electro-bolt blasts. The
computer will display the scoreboard and your score.
If your score is high enough to be put on the
scoreboard, the computer will ask for your name.
Type your name or initials and press ENTER. The
computer will add your name and score to the
scoreboard. If your name was the last name entered
into the scoreboard, you can enter your name by just
pressing ENTER.
The computer will then ask if you want to play
again. If you press Y, the game repeats, starting
with asking what speed level you want. If you press
N, the computer will ask if you want to save your
scores. If you press Y, the program will save the
information on the scoreboard in a file on the disk
in the default drive. The program then ends.
Disk No: 1523
Disk Title: A_Curse and More
PC-SIG Version: S2.0
Program Title: A_Curse
Author Version: 1.1
Author Registration: $10.00
Special Requirements: None.
Cursed PC! More than an epithet, A_CURSE is a practical joke program
that causes the victim's computer to start spouting macabre curses,
such as, "May a one-eyed pigeon nest in your hard drive!" "May
raunchy pitbulls kidnap your spreadsheet!"
A_CURSE displays up to ten random curses on your chosen one's
screen. Each one is different (with millions of possible
combinations) and they vary from the absurd to the disgusting.
What a way to start the day!
Program Title: OTH
Author Registration: None.
Special Requirements: None.
This delightful Othello-like game was created as a college class
project. Well designed and speedy, it was written in Turbo Pascal.
Fortunately, the students made the source code available as part of the
package for those interested in programming. With four skill levels,
the game permits up to four players. Othello devotees will find the
computer is generally a mite smarter than expected when it comes to
outflanking their squares. The game works well on both color and
monochrome displays.
Program Title: Asteroid Field Battle
Author Registration: None.
Special Requirements: CGA.
ASTEROID FIELD BATTLE is a challenging battle against the dreaded
Electronians within the confines of a computer screen.
Your ship is trapped inside an electro-barrier and the Electronians are
hunting you down. Your sole defenses are a limited force field, a short
range laser, and several asteroids also trapped in the barrier which can
be used to pick off the enemy ships.
This game can be played with or without a joystick. There are five
levels of play, but the speed is CPU clock dependent so faster hardware
may need to be reset to play. Beware! As with any zap'em game, this
one is highly addictive.
PC-SIG
1030D East Duane Avenue
Sunnyvale Ca. 94086
(408) 730-9291
(c) Copyright 1989 PC-SIG, Inc.
╔═════════════════════════════════════════════════════════════════════════╗
║ <<<< Disk No 1523 A_CURSE & MORE >>>> ║
╠═════════════════════════════════════════════════════════════════════════╣
║ To start A_CURSE, type: A_CURSE (press enter) ║
║ ║
║ To start ASTEROID FIELD BATTLE, type: AFB (press enter) ║
║ ║
║ To print documentation for ASTEROID FIELD BATTLE, type: ║
║ COPY AFB.TXT PRN ║
║ ║
║ To start OTH, type: OTH (press enter) ║
╚═════════════════════════════════════════════════════════════════════════╝
OTH.EXE Compiled Othello game program.
OTH.PAS Turbo Pascal 4.0 source code for above game.
This is a simple version of the othello game. It was created as a
class project at Eastern Illinois University, Charleston,
Illinois. It is given to public domain for the enjoyment of
users, but mainly for a programming example where others may need
a reference for similar projects. There are minor bugs in the
program and it could have been written more efficiently, but it
does present some of the feature of the Pascal language.
Enjoy.
Volume in drive A has no label
Directory of A:\
README2 BAT 2432 10-07-90 4:23a
A_CURSE2 EXE 67123 10-07-90 3:55a
GO BAT 38 7-14-89 8:01a
GO TXT 925 10-21-89 12:17p
FILE1523 TXT 3849 10-17-90 8:21a
AFB EXE 68152 4-08-88 1:07p
AFB TXT 4361 1-16-89 11:49a
OTH BAK 54947 1-01-80 12:17a
OTH EXE 22016 1-01-80 12:08a
OTH PAS 54947 1-01-80 12:22a
OTH TXT 1024 1-01-80 12:09a
11 file(s) 279814 bytes
37888 bytes free