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NCAAPOOL makes handling company pools for NCAA basketball a lot easier
and less time consuming. Normally there are several people who would
like to know their statistics after each round of games is played, and
doing this may take hours of work. There is also the possibility of
making a mistake in one of the records.
NCAAPOOL solves all that. All it needs are the first round team match-
ups of the 64 basketball teams in the four divisions. You then enter
the names of the pool players, and the choices of their teams they
think will win in each of the rounds of games, until the final winner is
reached. At any time afterwards you can enter the results of each round
of the games, and immediately get a printout of the individual results
for each pool player, showing which teams chosen won or lost. A summary
report, showing the total winning teams each player guessed correctly,
can then be sent to the screen, printer, or both.
NFLPool does everything NCAAPool does and does it just as well for your
local NFL football pool. It eliminates the long hours of handwork
normally required to stay on top of the games.
Disk No: 1387
Disk Title: NCAAPool & NFLPool
PC-SIG Version: S2.1
Program Title: NCAAPool
Author Version: 2.06
Author Registration: $20.00; joint registration with NFLPOOL $29.00
Special Requirements: None.
NCAAPOOL makes handling company pools for NCAA basketball a lot easier
and less time consuming. Normally there are several people who would
like to know their statistics after each round of games is played, and
doing this may take hours of work. There is also the possibility of
making a mistake in one of the records.
NCAAPOOL solves all that. All it needs are the first round team
match-ups of the 64 basketball teams in the four divisions. You then
enter the names of the pool players, and the choices of their teams they
think will win in each of the rounds of games, until the final winner is
reached. At any time afterwards you can enter the results of each round
of the games, and immediately get a printout of the individual results
for each pool player, showing which teams chosen won or lost. A summary
report, showing the total winning teams each player guessed correctly,
can then be sent to the screen, printer, or both.
Program Title: NFLPool
Author Version: 2.0
Author Registration: $20.00; joint registration with NCAAPOOL $29.00
Special Requirements: None.
NFLPool does everything NCAAPool does and does it just as well for your
local NFL football pool. It eliminates the long hours of handwork
normally required to stay on top of the games.
*******************END*******************
PC-SIG
1030D East Duane Avenue
Sunnyvale Ca. 94086
(408) 730-9291
(c) Copyright 1989 PC-SIG, Inc.
╔═════════════════════════════════════════════════════════════════════════╗
║ <<<< Disk #1387 NCAAPOOL & NFLPOOL >>>> ║
╠═════════════════════════════════════════════════════════════════════════╣
║ To start the programs, type: NCAAPOOL (press Enter) ║
║ NFLPOOL (press Enter) ║
║ ║
║ To copy the documentation to your printer, type: ║
║ COPY NCAAPOOL.DOC PRN (press Enter) ║
║ COPY NFLPOOL.DOC PRN (press Enter) ║
╚═════════════════════════════════════════════════════════════════════════╝
(c) Copyright 1990, PC-SIG Inc.
NCAAPOOL 1 version 2.06
NCAAPOOL
A Pool Management Tool
by
Tom Cunningham
1 Introduction.
If you've ever organized a pool on the NCAA basketball
tournament, you know what a hassle it can be. First the easy part:
You make a lot of copies of the tournament tree from the newspaper
and distribute them and get everyone to fill them out and returned
to you in time. Then the REAL hassles start: Every round you have
to check a couple of dozen of these sheets and tabulate the results
in some sort of meaningful way. You give out the results and
everyone wants to know why they aren't winning. You have to spend a
couple of hours compiling detailed individual statistics for each
round to keep everyone satisfied. It's a hassle. NCAAPOOL was
created to eliminate that hassle.
NCAAPOOL was created to manage office pools for the annual
NCAA basketball tournament. Pool participants would fill out the
tournament tree found in any newspaper's sports section, selecting
who they think would win each game and each resulting game between
winners in previous rounds until the final tournament winner
emerged. There are currently 64 teams that start the
single-elimination tournament, so 63 games over the span of 6
rounds, taking about two weeks, need to be played to determine the
ultimate winner.
The problem is that the pool participants want to know how
they are doing as the tournament progresses, and taking out their
choice sheets and marking them against the progress of the
tournament is a time-consuming pain. The problem gets worse when
different participants use different newspapers to get their
tournament tree setups, so there are different forms that slow the
tallying process and encourage mistakes.
Out of this came NCAAPOOL. Once the basic first-round team
structure is entered, everything is automatic. The pool
participants' choices are easy to enter even if they are using
different basic forms (since the underlying structure of the
tournament is set by the first-round pairings which NCAAPOOL tracks
automatically). The results of the tournament can be entered on a
round-by-round basis, and reports for both individuals and the
overall pool generated as you desire. NCAAPOOL takes the hassle
NCAAPOOL 2 version 2.06
(and a good many of the potential mistakes) out of organizing a
pool.
2 Licensing Agreement and Registration.
NCAAPOOL has taken many hours to program and debug. It is
copyrighted software and it is not in the public domain. It is
distributed under the Shareware concept. You may try out the
program and distribute it freely (so long as both the program and
this documentation file are distributed together). You have a
limited license to use NCAAPOOL on a purely trial basis. If you
continue to use NCAAPOOL you must register it by sending a check for
$20 to:
Tom Cunningham
P.O. Box 3015
Atlanta, GA 30301-3015
When you register, you gain the right to continue to use this
software. In addition, I will send you the latest, registered
version of NCAAPOOL, and further updates will be made available at
nominal cost.
The registered version of NCAAPOOL also permits weighting of
tournament round results. That is, the registered version lets you
give more weight to some rounds than others (i.e., round 2 may be
worth 2 points, round 3, 3 points, and so on) in a manner totally
under your control.
You may distribute copies of NCAAPOOL only under the condition
that the program is unmodified and this complete NCAAPOOL.DOC file
is included.
Your registration makes products like these possible. Thank
you for your support!
NCAAPOOL 3 version 2.06
3 Registration Form.
To register NCAAPOOL (and NFLPOOL) fill in the information on
this page and send it in.
_____ I would like to register NCAAPOOL and receive my own
copy of this registered version of the program. I enclose a check
for $20.
_____ I would like to register my use of NCAAPOOL and NFLPOOL
(described below). I enclose a check of $29 (normal registration of
both would be $40).
Send checks to:
Tom Cunningham
P.O. Box 3015
Atlanta, GA 30301-3015
NAME: _____________________________________________________
ADDRESS: __________________________________________________
__________________________________________________
COMPUTER: _________________________________________________
WHERE DID YOU GET NCAAPOOL: _______________________________
DISK SIZE: 5.25" 3.5"
COMMENTS AND SUGGESTIONS:
NCAAPOOL 4 version 2.06
4 Legal Disclaimer.
This software is provided strictly on an "as is" basis. I
make no warranty of any kind, expressed or implied, including, but
not limited to, any warranties of merchantability and/or fitness for
any particular purpose. I shall not be liable for any damages,
whether direct, indirect, special or consequential, arising from
failure of the product to operate in the manner desired by the
user. I shall not be liable for any damage to data or property
which may be caused directly or indirectly by the use of this
product. I shall not be liable to the user for any damages
including, but not limited to, any lost profits, lost savings, or
other incidental or consequential damages arising out of your use
of, or inability to use, the product, or for any claim by any other
party.
5 Running NCAAPOOL.
To start NCAAPOOL, simply copy the program NCAAPOOL.EXE onto
the disk or directory you intend to use (it is never a good idea to
work from your original disk. Always work with a copy). Make sure
the logged directory corresponds to the location of the program
(i.e., if you are running the program from the A: disk drive, make
sure you have the program on the disk in A: and have an A> prompt,
or put the program in, say, C:\NCAAPOOL, and change to that
directory), and type NCAAPOOL. The program takes it from there,
creating the three necessary data files and moving on to setting up
the tournament.
5.1 Setting up the tournament.
The NCAA tournament is comprised of four divisions: the East,
the Southeast, the Midwest, and the West. Each division has 16
teams, making a total of 64. The four division winners are then
paired in the semi-finals, and those two winners play in the
finals.
NCAAPOOL asks you to enter the 64 team names according to
their first-round sequence. It begins with Division 1 (see the next
NCAAPOOL 5 version 2.06
paragraph for an explanation of Divisions), team 1. Type in the team
name and hit <return>. You are then asked for team 2, which plays
team 1 in the first round (the team numbers are NOT the seeding in
the tournament). Similarly, team 3 plays team 4, 5 plays 6, and so
on. Thus in round 2 (which NCAAPOOL handles for you -- you only
enter team names once) the winner of the 1 versus 2 game meets the
winner of the 3 versus 4 game. All that is happening is that you
are entering the first round teams in the sequence in which they
appear in the beginning of the tournament tree. You do the same
thing with Division 2, 3, and 4 (the team numbers continue through
64 rather than resetting with each Division -- I have found this to
be less confusing). Every 16 teams you are asked to check your
work, since everything in the program works off of this initial
tree. The team names should appear in the same order as in the
tournament tree in the newspaper (with the teams in the first round
games appearing next to their opponent). See the following
example.
EXAMPLE:
DIVISION 1
__(team 1 name*)___
__(team 2 name*)___ > --(winner of 1 v 2)--
> -- winner ... etc...
__(team 3 name*)___
__(team 4 name*)___ > --(winner of 3 v 4)--
.
.
.
*You enter only these names. NCAAPOOL tracks the rest of the
tournament for you.
Why NCAAPOOL does not use division names: The pairings in the
semi-final round are not always the same. That is, the winner of
the East division may play the winner of the Southeast division one
year, and next year play the winner of the West, or the Midwest, or
even the Southeast again. Because of this, I haven't given the
divisions names, just numbers. The winner of Division 1 is assumed
to meet the winner of Division 2 in the semi-finals (and Division 3
meets Division 4). Look at the organization of the tournament this
year and make sure that you make the correct pairings of divisions,
as, again, entering the 64 teams in the proper initial order is
critical. For example, if the semi-finals have the winner of the
East meeting the winner of the Midwest and the winner of the
Southeast meeting the winner of the West, then the East and the
Midwest must be Divisions 1 and 2 (or 3 and 4) and the Southeast and
the West must then be Divisions 3 and 4 (or 1 and 2).
NCAAPOOL 6 version 2.06
EXAMPLE:
Semi-Finals Finals
__(Division 1 winner)___
__(Division 2 winner)___ > --(winner of 1 v 2)--
> --WINNER
__(Division 3 winner)___
__(Division 4 winner)___ > --(winner of 3 v 4)--
You really shouldn't worry too much about making a mistake in
setting up the tournament. As soon as you start entering
participants' choices, you'll see if you got it right. If you make
a mistake, simply exit NCAAPOOL and delete the file MASTER.DAT.
NCAAPOOL will then start over.
5.2 Entering participants' choices.
After you have entered the tournament structure, you are asked
the number of pool participants, their names, and their choices.
Since the entire structure of the tournament is determined by the
first-round setup you've already entered, entering the choices of
the participants is easy! Round 1 consists of 32 games, the winners
of which enter round 2. The 16 round 2 winners move to round 3. The
8 round 3 winners go to round 4, etc. NCAAPOOL tracks the outcomes
of the games chosen and presents you, the pool manager, with the
appropriate team names from which to chose for each game of each
round. When you have finished entering the participants, and every
time you re-start NCAAPOOL, you will be asked if you wish to enter
additional participants. NCAAPOOL allows you to add participants at
any time, though how you wish to deal with latecomers is up to you.
5.3 Entering and updating the tournament results.
After the tournament structure and participants' choices are
entered the pool is set up and NCAAPOOL will ask if you have round 1
results. If not, simply answer no, and run NCAAPOOL when you get
the first round outcome. Whenever you re-start NCAAPOOL, it
automatically brings you to the latest round for which it does not
have results. For example, if you exited NCAAPOOL after you had
everyones choices, but the tournament had yet to start, when you
re-start NCAAPOOL it will ask for round 1 results. If you had
NCAAPOOL 7 version 2.06
already entered results for some rounds, it will ask immediately for
the appropriate round (if NCAAPOOL has the complete tournament
outcome, it will skip this entirely). Again, since the tournament
structure is determined by the first round, NCAAPOOL will track the
winners and the match-ups and simply present you with the
appropriate choices for the game.
5.4 Getting the results.
Any time you finish entering results, NCAAPOOL asks if you
would like results printed. First, NCAAPOOL asks if you would
consensus picks. This lists the participants' choices for the Final
Four, the Final Two and the ultimate winner of the tournament. You
really only need to print this once, and probably ought to do it
immediately after you've entered all your participants' choices, so
you can keep track of the big upsets as the tournament progresses.
(This is something you might want to photocopy for everyone, so they
can see where their choices match up with everyone else's.)
Next, NCAAPOOL asks if you would like individual results.
This prints the results for each individual's choices for the
tournament so far. If you would like results for individual
participants, they must be printed because the results cannot be
meaningfully displayed on the screen (for example, if you print
individual results at the end of the tournament, each participant
will see the result of 63 choices spread over 6 rounds).
After NCAAPOOL asks about individual reports, it offers a
tally of the overall pool, showing the number of correct choices
everyone has made. (This is the whole point of the pool!) This can
be printed, or displayed on the screen, or both. The registered
version of NCAAPOOL provides for a weighting system that you select
that allows for different rounds to be given different values (i.e.,
each correct pick in each round may be given a different value that
correct picks in other rounds).
5.5 Resetting NCAAPOOL for another tournament.
Whenever NCAAPOOL is started it checks for the existance and
correctness of three .DAT files. If it doesn't find them it will
create them. To re-use NCAAPOOL for another tournament, simply
erase the files MASTER.DAT, PLAYERS.DAT and OUTCOME.DAT.
NCAAPOOL 8 version 2.06
6 A Plug for NFLPOOL.
NFLPOOL is quite similar to NCAAPOOL in that it helps you keep
track of participants' choices through the entire NFL season. It
will help you manage football pools that are organized along two
separate lines: week-by-week choices as the season progresses, or a
full-season pick occuring at the beginning of the season (or any
combination or permutation along the way). You can start the pool
in any week, and skip weeks, or whatever. NFLPOOL is designed to be
as flexible as possible to make it as useful as possible!
Normally NFLPOOL registration is $20, but if you register
NFLPOOL and NCAAPOOL together, the fee is $29, a savings of 27% on
both.
Thank you for using and registering NCAAPOOL!
NFLPOOL 1 version 2.00
NFLPOOL
A Pool Management Tool for the NFL Regular Season
by
Tom Cunningham
1 Introduction.
Organizing a pool for the NFL is always a lot more work than
it first appears. Every week you have to distribute a schedule to
the pool participants, which is easy enough, but then Tuesday you
have to score everyone's selection and add that to everyone's
previous results, and somewhere in the middle of the season the
total amount of paper on hand starts to get very, very large.
Simply compiling the standings can take quite a bit of time, if
everything goes well. If you make any mistakes, you can forget
about lunch that day...
NFLPOOL was designed to eliminate these sorts of hassles.
NFLPOOL was created specifically to manage office pools for NFL
season. Pool participants tell you who they think will win each
week's games, and NFLPOOL does the rest. Results are cumulatively
tabulated automatically and potential mistakes are minimized.
NFLPOOL takes the hassles out of managing your NFL pool.
2 Licensing Agreement.
NFLPOOL has taken many hours to program and debug. It is
copyrighted software and it is not in the public domain. It is
distributed under the Shareware concept. You may try out the
program and distribute it freely (so long as both the program and
this documentation file are distributed together). You have a
limited license to use NFLPOOL on a purely trial basis. If you
continue to use NFLPOOL you must register it by sending a check for
$20 to:
NFLPOOL 2 version 2.00
Tom Cunningham
P.O. Box 3015
Atlanta, GA 30301
When you register, you gain the right to continue to use this
software. In addition, if you are not registering the latest
version of NFLPOOL, I will send it to you. All registered users
will receive the next update, as well. Additional updates will be
made available at nominal cost.
3 Legal Disclaimer.
This software is provided strictly on an "as is" basis. I
make no warranty of any kind, expressed or implied, including, but
not limited to, any warranties of merchantability and/or fitness for
any particular purpose. I shall not be liable for any damages,
whether direct, indirect, special or consequential, arising from
failure of the product to operate in the manner desired by the
user. I shall not be liable for any damage to data or property
which may be caused directly or indirectly by the use of this
product. I shall not be liable to the user for any damages
including, but not limited to, any lost profits, lost savings, or
other incidental or consequential damages arising out of your use
of, or inability to use, the product, or for any claim by any other
party.
NFLPOOL 3 version 2.00
4 Registration.
To register NFLPOOL fill in the information on this page and
send it in. Registration supports continued development of the
product, and gives you the right to continue its use.
To further induce you to register, when I receive your
registration I will send you the current version of NFLPOOL if you
are not already using it, and all registered users will receive the
next update as well, if and when it becomes available, and further
updates will be available at nominal cost, so that there is
substantial advantage in registration.
THANKS FOR YOUR SUPPORT!
____ I would like to register NFLPOOL. I enclose a check for $20.
____ I would like to register my use of NFLPOOL and NCAAPOOL
(described below). I enclose a check of $29 (normal registration of
both would be $40).
Send checks to:
Tom Cunningham
P.O. Box 3015
Atlanta, GA 30301-3015
NAME: _____________________________________________________
ADDRESS: __________________________________________________
__________________________________________________
COMPUTER: _________________________________________________
WHERE DID YOU GET THIS PROGRAM: ___________________________
DISK SIZE: 5.25" 3.5"
COMMENTS AND SUGGESTIONS:
NFLPOOL 4 version 2.00
5 Running NFLPOOL.
To start NFLPOOL, simply copy the program NFLPOOL.EXE onto the
disk or directory you intend to use (it is never a good idea to work
from your original disk. Always work with a copy). Make sure the
logged directory corresponds to the location of the program (i.e.,
if you are running the program from the A: disk drive, make sure you
have the program on the disk in A: and have an A> prompt, or put the
program in, say, C:\NFLPOOL, and change to that directory), and type
NFLPOOL. The program takes it from there.
If this is the first time you have run NFLPOOL, the program
will look for some necessary files and when it doesn't find them,
will ask you if it is OK to create them (answer Y unless you want to
change something before you begin). When you restart NFLPOOL, it
will immediately find the files, and you will not see the message
again.
When you start NFLPOOL, you get a menu with 4 choices:
entering schedule data, entering player choice data, entering game
results, and getting the pool results.
5.1 Schedule data.
Entering schedule data is easy. NFLPOOL asks you which week
of the season you wish to enter. There is no need to enter the game
schedule in any particular order. For example, you can start with
week 8, then later add week 10, or week 1 or whatever. Thus you can
start pools in the middle of the season, or do the whole season at
once, or anything combination or permutation you want. NFLPOOL
gives you an alphabetical list of the NFL teams, and you select the
appropriate game pairs by number. NFLPOOL repeats the week's
choices when you are finished to give you a chance to change things
if you make a mistake. There are now BYE weeks in the schedule.
Simply select BYE 1, 2, 3 or 4 for the opponents for the teams that
have the week off. (If there are no teams off, simply have BYEs
"play" against each other, e.g., BYE 1 against BYE 2.)
NFLPOOL runs off the schedule data, so you need to enter
schedule data before you do other things, but if you haven't entered
the data, NFLPOOL will let you know.
NFLPOOL 5 version 2.00
5.2 Entering participants' choices.
The first thing NFLPOOL does when you ask it to enter
participant's choices is tell you how many participants you
currently have in your pool, and ask if you want to add more. The
first time you run NFLPOOL, of course, there are no participants
records at all, so you must add more! Each participant is given
their own file, which this section of the program sets up. It is a
good idea to set up everyone's files at once, but not necessary
since you can add more later, and edit later, too. See below.
(NFLPOOL has a maximum of 100 participants. If you have more
participants than this, let me know, as there is an easy way to run
multiple pools without much additional hassle.)
Once you've established the number of pool participants,
NFLPOOL asks you which week of the season for which you wish to
enter choices. Generally, I would think this would correspond to
the current week. For example, if this is the second week of the
season, you would enter 2. You can, however, select any week. If
you have not entered schedule data for that week, NFLPOOL will tell
you, and bring you back to the main menu.
Since the schedule for that week is already entered, entering
the choices of the participants is easy! NFLPOOL give you the
contestants' names and the teams in the game and asks you who the
contestant picked. You simply enter the choices from the menu.
Teams that have a bye will appear in the selection process. You
need to enter a choice, but the choice does not matter, as teams
with a bye are not counted in the result tabulation.
If you have added participants (or made a mistake earlier),
you may want to enter choices for a week that you've already done
for everyone else. No problem. Simply select the week you wish to
work on, and if selections are already present for a participant,
NFLPOOL will ask if you wish to write over them. If you've made a
mistake, answer yes (this is how you can edit an individual's
choices if you make a mistake entering them), otherwise answer no.
NFLPOOL will examine all the players' choices for that week, asking
the same question. If NFLPOOL finds no choices entered for a
participant, it automatically goes to through the schedule for that
week. Thus, adding new members' choices is a breeze! You just pick
the week you want and when NFLPOOL gets to the participants whose
choices you haven't entered, it goes through the entering routine.
5.3 Entering game results.
After the the games are played, you select this option and
NFLPOOL asks you who won the scheduled games (again, if you didn't
enter the schedule for the week, you will be sent back to the main
NFLPOOL 6 version 2.00
menu). The results of teams with a bye must be entered, but, again,
these results are not counted in tabulating results.
5.4 Getting the results.
When you select this option, NFLPOOL asks if you would like
results for a particular week, or the entire season. This is pretty
self-explanatory. If you answer that you would like a particular
week, NFLPOOL asks which one. In either case NFLPOOL then asks if
you would like individual results printed. If you answer yes,
NFLPOOL compares the weekly selections made by the participants
against the game results (if there are no results for the week,
NFLPOOL reports this). It then prints the choice made and the
outcome of the game. Finally, it reports the number of correct
choices made. It is at this point that NFLPOOL actually does the
tabulation, so if you have a large number of participants, the disk
drive may be running for quite some time. Running NFLPOOL on a hard
disk is a good idea if you have a lot of people involved, but even
then it may still be a couple of minutes to complete the
tabulation. Even if you do not want individual results printed, the
tabulation may take some time.
Next, NFLPOOL asks how you would like overall results: just on
the screen, just the printer, or both. This is a tally of the
overall pool, showing the number of correct choices everyone has
made. (This is the whole point of the pool!) This can be printed,
or displayed on the screen, or both.
5.5 Resetting NFLPOOL for another tournament.
To re-use NFLPOOL for another tournament, simply erase the
files all the files beginning with NFLPOOL except for NFLPOOL.exe
and NFLPOOL.doc.
6 A Plug for NCAAPOOL.
If you've ever organized a pool on the NCAA basketball
tournament, you know what a hassle it can be. First the easy part:
You make a lot of copies of the tournament tree from the newspaper
and distribute them and get everyone to fill them out and returned
to you in time. Then the REAL hassles start: Every round you have
NFLPOOL 7 version 2.00
to check a couple of dozen of these sheets and tabulate the results
in some sort of meaningful way. You give out the results and
everyone wants to know why they aren't winning. You have to spend a
couple of hours compiling detailed individual statistics for each
round to keep everyone satisfied. It's a hassle. NCAAPOOL was
created to eliminate that hassle.
NCAAPOOL was created to manage office pools for the annual
NCAA basketball tournament. Pool participants would fill out the
tournament tree found in any newspaper's sports section, selecting
who they think would win each game and each resulting game between
winners in previous rounds until the final tournament winner
emerged. There are currently 64 teams that start the
single-elimination tournament, so 63 games over the span of 6
rounds, taking about two weeks, need to be played to determine the
ultimate winner.
The problem is that the pool participants want to know how
they are doing as the tournament progresses, and taking out their
choice sheets and marking them against the progress of the
tournament is a time-consuming pain. The problem gets worse when
different participants use different newspapers to get their
tournament tree setups, so there are different forms that slow the
tallying process and encourage mistakes.
Out of this came NCAAPOOL. Once the basic first-round team
structure is entered, everything is automatic. The pool
participants' choices are easy to enter even if they are using
different basic forms (since the underlying structure of the
tournament is set by the first-round pairings which NCAAPOOL tracks
automatically). The results of the tournament can be entered on a
round-by-round basis, and reports for both individuals and the
overall pool generated as you desire. NCAAPOOL takes the hassle
(and a good many of the potential mistakes) out of organizing a
pool.
Normally NCAAPOOL registration is $20, but if you register
NFLPOOL and NCAAPOOL together, the fee is $29, a savings of 27% on
both.
Thank you for using and supporting NFLPOOL with your
registration!
Volume in drive A has no label
Directory of A:\
NFLPOOL DOC 16706 8-13-90 11:05a
NFLPOOL EXE 63760 8-13-90 10:54a
NCAAPOOL EXE 86940 8-20-90 4:59p
NCAAPOOL DOC 17918 8-20-90 4:31p
GO BAT 38 4-24-89 4:39p
GO TXT 802 9-10-90 5:46a
FILE1387 TXT 2887 9-10-90 4:00p
7 file(s) 189051 bytes
130048 bytes free