Home of the original IBM PC emulator for browsers.
[PCjs Machine "ibm5170"]
Waiting for machine "ibm5170" to load....
Create your own animated art and interesting designs with FANTASY.
Paint flowing, colorful pictures or designs as you move the mouse or
press the cursor keys. As the images are created, the art is saved to a
disk file so to replay on the screen whenever you want.
GEMCAP is a memory-resident utility that helps you capture screen
images from programs, save them in separate disk files and load them
into other programs. The disk files are compatible with any program
that reads GEM.IMG files, regardless of whether the original screen was
in text or graphics mode. These include WordPerfect, Ventura Publisher,
and many other popular programs.
It's been three months since you used that file. You know it's in there
somewhere, but where? And what the heck did you name it? If you had
used WHAT, you'd be able to find it quickly.
If your filenames have lost their meaning, WHAT will make sense of them.
This program maintains a listing of your files and directories and lets
you attach descriptions of up to 61 characters for each. You then can
use WHAT's search facility to locate that obscure file you know you
have, somewhere....
PROCESS simplifies access to many small programs using a point-and-shoot
technique. It can be started from either the DOS command line or a batch
file.
Fantasy
Version 2.0
Copyright 1987 by Natural Software
19 South 5th. Street
St. Charles Illinois 60174
(312) 377-7320
All Rights Reserved
January 17, 1988
Equipment required:
-------------------
- IBM compatible PC, XT, AT with IBM compatible Color Graphics
Display Adapter and (preferably) a color display. Fantasy writes
directly to the graphics screen buffer for speed. It is therefore
not compatible with other display adapters such as the Hercules
standard.
- MicroSoft compatible mouse, with either MOUSE.SYS or MOUSE.COM
loaded. (Fantasy will run without the mouse, and you can cause
movement with the cursor keys -- but it just isn't the same.)
What is Fantasy?
----------------
- Quick summary: fantasy creates flowing graphic images on your
display as you move your mouse.
If art can be fleeting, transitory and personal -- then Fantasy is an
artist's tool, and you are the artist, and you are the audience.
Fantasy is a tool for personal performance art. Like building sand castles
or blowing bubbles, each performance is different and highly personal.
Fantasy lets you control a variety of pleasing and sometimes hypnotic
images on your graphic display. As you move the mouse the image constantly
moves and responds in never-ending, never-repeating animated sequences.
How to use Fantasy:
-------------------
Simply run FANTASY.EXE. An initial display will show a list of valid
commands and the keys used to evoke them:
|--------------------------------------------|
| Copyright 1987 by Michael Allen |
| Move the mouse for some action |
| [right button] = change color |
| [left button] = end effect |
| [both buttons] = change effect |
| [F1] help [F2] color |
| [F3] cursor off/on [F4] change cursor |
| [F5] record file [F6] replay file |
| [F7] erase off/on [F8] sound on/off |
| [Shift F1] Scroll-1 [Shift F2] Scroll-2 |
| [Esc] stop effect [F10] Exit |
| -------------- Effects --------------- |
| [V] Centered Boxes [B] Boxes |
| [R] Rectangles [L] Lines |
| [H] Move Home [C] Circles |
| [M] Multi-Lines [F] Free lines |
| Enter a number to change box size |
|--------------------------------------------|
The keys and their effects are as follows:
[B] Boxes constant sized square boxes
[C] Circles circles
[F] Free lines line length depends on cursor movement lines seem to
follow your movement.
[V] Vert boxes rectangles remain centered around orig. cursor
position
[L] Lines normal lines
[M] Multi-Lines lets you start new origin with Enter key (Left
Button)
[R] Rectangles normal rectangles
[F5] enter filename to record your performance
[F6] enter filename to playback recorded performance
[F7] toggle erase (xor) graphics effect
[F8] toggle sound - pitch is determined by cursor
position
[Shift F1] scroll full screen up
[Shift F2] scroll top and bottom half of screen toward center
To start the action press any key on your keyboard. Then move your mouse
and keep it moving slow and steady to get the idea. You should see the
initial square mouse cursor shape move in response to the mouse, creating a
snaking trail moving off the top of the display. When you stop moving the
mouse, animation stops. The idea is to "conduct" the performance by
constantly moving in small or large sweeping curves.
You can re-display the initial help screen by pressing the [F1] key
(without moving the mouse).
Alternative method:
-------------------
You can also run FANTASY.EXE with an optional command line argument to
specify a command file or list of files. This method causes Fantasy to
automatically run a pre-recorded performance. For example to automatically
run the two command files: DEMO1 and DEMO2, type:
FANTASY DEMO1 DEMO2 [ENTER]
Special effects
---------------
You turn on one of the special effects by pressing the key letter for that
effect. For example press [B] to start the Box effect.
The Box effect: press [B] to start the box effect. This causes a square box
to be drawn as the mouse is moved. Initially, the size of the box is eight
pixels. You can change this size by:
1. press [Esc] to end the current effect.
2. enter the new size using the number keys. For example enter
[48] to change the box size to 48 pixels.
3. return to the box effect by pressing [B].
4. Then return to a lower scroll increment value by pressing the
number keys: [4] for instance.
The Rectangle effect: press [R] to start the rectangle effect. This draws
rectangles of varying size originating from the position of the mouse
cursor when the effect was started, moving to the new mouse position as you
move.
The Circle effect: press [C] to start the circle effect. This draws circles
of varying size with their center at the position of the mouse cursor when
the effect was started. Their diameter is changed as you move the mouse.
The Line effect: press [L] to start the line effect. This draws a sequence
of lines starting from the position of the mouse cursor when the effect was
started, moving to the new mouse position as you move.
The Multi-Line effect: press [M] to start the Multi_line effect. This is
similar to the line effect, except that you can change the origin point by
pressing the mouse left button. Each time you press the left button line
drawing starts from that new position.
The Free lines: press [F] to start the Free lines effect. This draws a
short line (depending on how fast you move the mouse) that seems to follow
the mouse movement like a tail. This effect is most effective with the
mouse cursor off.
Switching Effects
-----------------
To end one effect and start a new one, press the [Esc] key, then press the
selection key for the new effect.
Another way to switch: press both mouse buttons to switch from one effect
to another in sequence without needing to exit. This allows a more seamless
transition from one effect to the next in your performance. This method
will not get you into the Multi-Line effect, but if you start with the
Multi-Line effect then press both mouse buttons you will eventually return
to it.
The mouse cursor
----------------
Turning off the mouse cursor: Some effects appear better with the mouse
cursor turned off. To turn it off:
1. press [Esc] to end the current effect.
2. press [F3] to turn the mouse cursor off.
You can turn the mouse cursor back on by repeating the above steps.
Changing the mouse cursor: there are currently three cursor shapes: The
initial square box cursor, a cross cursor and a diagonal cross with arrows.
You change to a new shape by:
1. press [Esc] to end the current effect.
2. press [F4] to turn the change to a new mouse cursor shape.
Screen Color
------------
Fantasy uses the Color Graphics Adapter's high resolution mode of 640 by
200 pixels. In this mode the background is always black, but you can change
the foreground color to one of the 16 possible by either:
1. press the [F2] key, or
2. press the mouse right button.
This works even while a special effect is on.
Recording to a File
-------------------
To save (record) your fantasy performance for later playback, press the
[F5] key. You will be asked to enter a filename. Enter any valid filename
with optional drive and path designation. (It will overwrite any existing
files with the same name in the same path, so be careful.) From that point
on, each keystroke and mouse movement will be saved in that file. To stop
recording, type: [%] (shifted 5). This is the special character to
terminate recording (it is placed in the file to terminate the playback
also).
Playing back from a File
------------------------
To begin playing back a performance from a file recorded as described
above, press the [F6] key and enter the filename (drive and path optional)
of a valid performance file. The keystrokes and mouse movements stored in
the file will begin being executed just as they were recorded. The only
difference is that the timing between events is regular and static. This
allows you to compose your performance files slowly and carefully -- they
will be played back fast and snappy.
Ending Fantasy
--------------
1. press [Esc] to end the current effect.
2. press [F10] to exit and return to DOS.
Genesis of Fantasy
------------------
You may find it interesting: The fantasy program is the result of a simple
error made while debugging a new graphics program. This new program called
PC-Draft III is an object oriented CAD drafting program which will be
similar to our PC-Draft II product which is a pixel based drafting program.
In the course of debugging, a trace message inadvertently caused the
graphics display to scroll each time the cursor was moved. This caused
effects similar to what you see with Fantasy. We found ourselves delighted
with some of the effects, playing with them for hours. We have no idea
whether this will have the same impact on others, or whether this
phenomenon is strictly personal -- perhaps because it is our own
programming effort.
Status of Fantasy
-----------------
The Fantasy program is protected by copyright. It is not to be resold or
used for any commercial purpose or included with any other product or
software collection without our permission. It is being distributed as
shareware. This means that you are granted the right to freely use Fantasy
and to make copies for your friends.
The shareware philosophy is to pay smaller amounts for well crafted and
useful software from developers who cannot spend the millions of dollars on
marketing necessary to compete with the large software development
companies. You benefit by being able to try a wider variety of software
products to find the ones that suit your particular purpose. And the trial
is free. The shareware developer benefits from being able to distribute his
work to a wider audience than would be possible through normal channels.
Your share of the responsibility for shareware to continue, and to support
the development of more and better products is to distribute your shareware
programs to others and become a registered user of those products you like
and use.
If you want register your copy of Fantasy or to use Fantasy in a commercial
environment (not for your non-business personal use) you can obtain a
license:
Send: $20.00 to:
Natural Software
19 South 5th. Street
St. Charles, Illinois 60174
If you would like information on our other products, specifically PC-Draft
II, or would like to order with your VISA or Master Card, call: (312) 377-
7320
Disk No: 1305
Program Title: WHAT, PROCESS, Fantasy, Gemcap
PC-SIG version: 1
If your filenames have lost their meanings for you, WHAT will make sense
of them. This program maintains a listing of your files and directories
and lets you attach descriptions of up to 61 characters for each. You
can then use WHAT's search facility to locate that obscure file you know
you have someplace.
PROCESS is a utility that simplifies access to many small programs using
a point-and-shoot technique. It can be started from either the DOS
command line or a batch file.
Create your own animated art and interesting designs with FANTASY.
Paint flowing graphic images as you move the mouse or press the cursor
keys. As the images are created, the art is saved to a disk file so it
can be replayed on the screen any time you want.
GEMCAP is a memory-resident utility that lets you capture screen images
from programs, save them in separate disk files, and later load them
into other programs. The disk files are compatible with any program
that reads GEM.IMG files, regardless of whether the original screen was
in text mode or graphics mode.
Usage: Directory Management/User Screen-Interface Program/Graphic
Design.
Special Requirements: Two floppy disk drives for PROCESS; FANTASY
requires a Color Graphics Adapter, and a MicroSoft-compatible mouse
(FANTASY will also work with the cursor keys). A color monitor is not
required but is desirable. FANTASY will not work with Hercules. GEMCAP
requires a Color Graphics Adapter (CGA) or EGA or compatible. It will
not work with other display adapters such as Hercules.
How to Start: Type GO (press enter).
Suggested Registration: $15.00 for WHAT, $20.00 for PROCESS, $20.00 for
FANTASY, $20.00 for GEMCAP.
File Descriptions:
------------ WHAT
WHAT COM Main program.
WHAT DOC Documentation text.
READ ME Text of information and instructions.
------------ PROCESS
PROCESS DOC Operating manual for PROCESS program.
PROCESS EXE Executable program PROCESS.
AUTOPROC DAT Sample data file for PROCESS.
SAMPLE DAT Sample data file for PROCESS.
FILES TXT Description of files included in this package.
------------ FANTASY
START BAT Batch file to start demonstration of program.
FANTASY DOC Manual.
FANTASY EXE Main program file.
DEMO1 Data file.
DEMO2 Data file.
------------ GEMCAP
GEMCAP COM Main program.
GEMCAP DOC Manual.
PC-SIG
1030D E Duane Avenue
Sunnyvale Ca. 94086
(408) 730-9291
(c) Copyright 1989 PC-SIG, Inc.
------------------------------------------------------------------------
Disk No Command Processor Menu Ver. 1.03
------------------------------------------------------------------------
This utility was designed to simplify access to multiple small programs,
using a simple point and choose menu. Programs from PC-SIG Hard Disk
Utilities disk no. 478 are used as menu samples.
PROCESS EXE Command Processor Menu program
PROCESS DOC Brief documentation [TYPE PROCESS.DOC > PRN]
AUTOPROC DAT Sample Default Data File for PROCESS.EXE
SAMPLE DAT Sample Data File for PROCESS.EXE
Natural Software
19 South 5th. Street
St. Charles, Illinois 60174
(312) 377-7320
This share-ware utility program: GEMCAP.COM, allows you to capture
screen images from other programs, save them in separate GEM .IMG
files, and later load them into other programs that can read this
format such as Ventura Publisher.
GEMCAP requires an IBM color graphics adapter (CGA) or EGA or compati-
ble. It will not work with other display adapters such as Hercules.
GEMCAP is a Terminate and Stay Resident (TSR) program. When you run
it from the DOS command line, it will announce its presence and
quietly sink into the background and wait to be called into action
(when its "hot key" is pressed). When you run GEMCAP, you must
provide it with the location and starting file name to use to store
the screen images it captures. For example, you might start GEMCAP
with this command:
GEMCAP C:\SCREENS\SCREENA.IMG
Now GEMCAP will store its screens in the SCREENS sub-directory. The
first screen it saves will be called SCREENA.IMG, the second will be
called SCREENB.IMG. Each subsequent .IMG file will increment the
character in the filename just before the extension. These files are
graphic bit image files compatible with any program that reads GEM
.IMG files, regardless of whether the original screen was in text
mode or graphics mode.
To activate GEMCAP and save the current screen to a .IMG file, you
press the [Alt + left Shift] keys together. You will hear a beep when
GEMCAP is called. Three beeps means it successfully wrote an .IMG
file to the specified directory. Only one beep means it was unable to
create the file (could not find the directory?). Only two beeps means
it created the file, but could not write the full 16k screen buffer,
(disk full?).
GEMCAP will detect the current video mode and adjust. It converts
text mode screens into bit mapped graphics.
Like any other TSR, GEMCAP may have compatibility problems with other
software, especially other TSR's. If you have trouble, try installing
GEMCAP by itself and adding your other TSR utilities one at a time
after you get GEMCAP to work.
Removing GEMCAP:
You can remove GEMCAP from memory (well, almost) by pressing the [Alt
+ Right Shift] key combination. This disengages GEMCAP so that it
will not interfere with other software. This will also release (most
of) the memory used by GEMCAP. When loaded and active, GEMCAP uses
3856 bytes of memory. After removal with [Alt + Right Shift], only
288 bytes remain allocated. It's probably a good idea to do this only
at the DOS command prompt!
Different sized images:
The size of the captured image is controlled by two words in the .IMG
file. These are constants in the GEMCAP program. The first word
specifies the pixel size in width, the second word specifies the
pixel size in height (unit of measure is in microns). The default
values are: (in hexidecimal):
Address Value
0108 00D5 (width),
010A 01AA (heigth).
To make the displayed image one half the size of the default, change
these values to
Address Value
0108 006A (width),
010A 00D5 (heigth).
The steps using Debug to do this are: (you enter the stuff marked ^^)
DEBUG XYZ.IMG (Load the image file)
^^^^^^^^^^^^^
E 0108 (enter data at address 0108)
^^^^^^
XXXX:0108 00.00 D5.6A (change 00D5 to 006A, press
^^ ^^ space bar between entries)
E 010A (do the same for address 010a)
^^^^^^
XXXX:010A 01.00 AA.D5 (change 01AA to 00D5)
^^ ^^
W (write the changes to the file)
^
Writing 4020 bytes
Q (return to DOS)
^
You can experiment with other values. However, some combinations will
cause truncations of pixels when the image is displayed.
If you find a set of values that work for your application and wish
to make them the default values for all captured images, change the
corresponding values in the program (GEMCAP.COM) itself. These are at
address locations 0951 and 0953 (hex) when GEMCAP is loaded into
DEBUG.
ShareWare:
GEMCAP is being distributed as shareware. This means that it is not
free. This means that you must pay to use it. However, you do not
have to pay to try it, test it, and to determine if it is going to be
useful to you. You are probably familiar with the concept by now.
ShareWare programs give you the advantage of "test driving" them. The
advantage to the developer is a relatively inexpensive distribution
method. For this concept to work and keep working for our mutual
advantage, you really must register and pay for the software you
actually find useful.
To register your use of GEMCAP, send $20.00 to Natural Software at
the address above. We will send you a description of our other
software offerings and provide telephone support.
If you have suggestions for improvement, or problems please write or
call.
╔═════════════════════════════════════════════════════════════════════════╗
║ <<<< Disk No 1305 WHAT, PROCESS, Fantasy, Gemcap >>>> ║
╠═════════════════════════════════════════════════════════════════════════╣
║ To print the documentation, type: ║
║ MANUAL (press enter) ║
║ ║
║ To start WHAT, type: ║
║ WHAT (press enter) ║
║ ║
║ To start PROCESS, type: ║
║ PROCESS (press enter) ║
║ ║
║ To start FANTASY, type: ║
║ FANTASY (press enter) ║
║ ║
║ To start a demo of FANTASY, type: ║
║ START (press enter) ║
║ ║
║ To start GEMCAP, type: ║
║ GEMCAP (PRESS ENTER) ║
╚═════════════════════════════════════════════════════════════════════════╝
CMD Processor
Version 1.03
(c) Copyright 1988, GREENLINE Computing Co.
-------------------------------------------
Overview:
This utility was designed to simplify access to multiple
small programs, using a simple point and choose menu. When a
selection has been made, the program name is displayed and an
opportunity to add any required or optional parameters to a
program filename is given.
There is an option of directly entering a filename or a
DOS command directly through a command line.
The ability to read a menu file allows the menu selector
to be flexible enough to maintain an unlimited number of menus.
Requirements:
At least 128k bytes must be available in memory for the
program to work efficiently. Color was used in the design of
the program, but it is not necessary for proper operation.
Colors were chosen to prevent illegibility when used with
monochrome systems. A hard disk is also not required, however
each entry will need additional editting or disk swapping.
Written in compiled BASIC and use of the BASIC SHELL command
requires that COMMAND.COM be available on the diskette, or in
the path on the hard drive.
Starting the program:
Both PROCESS.EXE and the menu file you wish to use must be
on the same drive, and preferably in the same path. The
program can be called from a batch file, or entered directly on
the DOS prompt. The default menu filename is AUTOPROC.DAT.
Unless another file is specifically requested, an attempt will
be made to read this file. If the file is not found on initial
startup, an error message will be displayed, but the menu will
still be presented with all the selections left blank. The
decision to abort processing or to choose a valid menu file can
then be made.
C:\>PROCESS : Load program, call default filename
or
C:\>PROCESS filename : Load program, call specified filename
PROCESS.EXE (c) Copyright 1988, GREENLINE Computing Co.
----------- -------------------------------------------
The program:
The program menu file is read and a 4 column listing of
program filenames is presented. The highlighted bar in the
upper left hand cornor of the menu, will show the four valid
arrow keys. This is the Home position. When the highlighted
bar is moved from filename to filename, the currently high-
lighted filename is also displayed at this postion in the form
as it will appear on the command line. This will become the
filename placed into the DOS command line if the Enter key is
pressed. Should you press Enter while in the Home postion, or
on a blank filename a blank line will be place into the DOS
command line. This has the same effect as pressing F2.
The 4 Function keys used in the program are displayed at
the top of the menu. The F1 key, or Info key is provided for
program registration information.
The F2, DOS Command Line function key is used for
immediate jumps to the DOS command line, and can be used
instead of the enter key to select the highlighted program.
While on the DOS command line, the line editor INSERT mode
will be ON. To turn it OFF, press the Ins key. The cursor
will then become a full BLOCK cursor and will overwrite any-
thing at the cursor. Most of the standard editing commands are
used to enter information on the command line. When the
command is complete, press Enter again. The requested command
will then be processed. When the program is finished, a "Press
any key" prompt will bring you back to the menu.
A large number of DOS commands have been tested, from MS-
DOS 2.1 to PC-DOS 3.2 without problem. An error will be
reported from withing the SHELL in the familiar DOS fashion.
The F3 Function key ends the program returning you to DOS or
if called through a batch file, allows a clean return to the
next batch command.
When you need a new menu file, press the F4 Function key.
The highlighted bar will return to the home position. There is
enough room to enter a full filename, with extension. An
editor will test for valid alpha-numeric characters, as well as
the special symbols allowed by DOS for use in filenames. The
period is also allowed to permit inclusion of filename
extensions. Invalid filename characters except for the period
will not be allowed on this line. The program will NOT check
for valid filename or extenstion length. Check your DOS manual
if you are unsure of the proper filename and extension usage.
Prior to pressing Enter, be sure the data file program you wish
to read is in the default drive.
Page (2)
PROCESS.EXE (c) Copyright 1988, GREENLINE Computing Co.
----------- -------------------------------------------
General Editing Keys:
Left/Right arrow keys will automatically wrap the high- lighted
cursor around to the opposite side of the menu. The
Up/Down arrows will move from the bottom of one
column to the top of the next, with automatic wrap from
the bottom of the last column to the top of the first, and
vis-versa.
Up arrow ................ Move Up one
Down arrow .............. Move Down one
Left arrow .............. Move Left one column
Right arrow ............. Move Right one column
Home key ................ Move to upper left cornor
End key ................. Move position #64
Pg Up ................... Move to Top of column
Pg Dn ................... Move to Bottom of column
Esc ..................... Abort from command line
Enter ................... Processes current command
Ins ..................... Toggle insert ON/OFF
Del ..................... Delete character at cursor
Backspace ............... Erase character, move left one
Registration:
(c) Copyright 1988, GREENLINE Computing Co.
Gilbert J. Thompson
31 South Buckboard Lane
Marlborough, Ct. 06447
CMD Processor Ver. 1.03
If you find this program useful, a
registration fee of $20.00 would be
appreciated. Be sure to include the
version number of this program to
receive the latest update.
Page (3)
PROCESS.EXE (c) Copyright 1988, GREENLINE Computing Co.
----------- -------------------------------------------
Data file structure:
Although seemingly awkward at first glance, this data file
structure lends itself to more flexibility in the design of a
menu than most of the other file types tried. When created
with a pure ASCII word processor or text editor with simple
column sorting capabilities, there is little that cannot be
done. This data file structure also permits leaving lines blank
to separate "TYPES" of callable programs.
To create your own menu, the best approach would be to
read AUTOPROC.DAT into your text editor, then type over the
sample entries.
The first line of the file is read as the menu title. The
title can be up to 77 characters long.
The following 64 lines contain two pieces of information.
The program filename, up to 8 characters and the program
extension, up to 3 characters. For clarity, it is suggested
that the DOS convention be followed. The program name
capitalized and left justified, then the extension placed in
the last three spaces to the right. A space for the period is
included for further clarification of the file name. If your
text editor supports screen import, importing the directory, or
part of the directory itself as a text file can minimize the
amount of typing you will have to do.
Following the program name, enter up to 75 characters to
display as a help bar at the bottom of the menu screen when
that program name is highlighted. The most effective use of
the help bar would be a reminder of the syntax and options
which may be used to call that particular program. For
clarity, enter a space both before and after the help bar
statement. For example,
"ALTER .COM"," ALTER [d:][path]filename[/V][/N|/R/H/S/A|/B] "
when ALTER is highlighted, the help bar at the bottom of the
menu will display a reminder of the correct syntax to use,
along with the optional switches available to the program.
When you press F2, or the Enter key, the options you would
like to use can then be added to the program name.
All 64 lines must be present in the data file, or an "OUT
OF DATA" error will occur. Again, for clarity sake, use (12)
blank spaces to fill the unused program name lines, and at
least 12 blank spaces for any blank help bars. This will keep
the menu presentation from looking haphazard.
Page (4)
PROCESS.EXE (c) Copyright 1988, GREENLINE Computing Co.
----------- -------------------------------------------
A datafile named SAMPLE.DAT is provided for you to overtype.
" SAMPLE MENU DATA FILE - TITLE - enter up to 77 characters "
"filename.ext"," Program Help Bar 01, up to 75 characters long "
"file02 .ext"," Program Help Bar 02, up to 75 characters long "
"file03 .ext"," Program Help Bar 03, up to 75 characters long "
"file04 .ext"," Program Help Bar 04, up to 75 characters long "
"file05 .ext"," Program Help Bar 05, up to 75 characters long "
"file06 .ext"," Program Help Bar 06, up to 75 characters long "
"file07 .ext"," Program Help Bar 07, up to 75 characters long "
"file08 .ext"," Program Help Bar 08, up to 75 characters long "
"file09 .ext"," Program Help Bar 09, up to 75 characters long "
"file10 .ext"," Program Help Bar 10, up to 75 characters long "
"file11 .ext"," Program Help Bar 11, up to 75 characters long "
"file12 .ext"," Program Help Bar 12, up to 75 characters long "
"file13 .ext"," Program Help Bar 13, up to 75 characters long "
"file14 .ext"," Program Help Bar 14, up to 75 characters long "
"file15 .ext"," Program Help Bar 15, up to 75 characters long "
"file16 .ext"," Program Help Bar 16, up to 75 characters long "
"file17 .ext"," Program Help Bar 17, up to 75 characters long "
" "," "
" "," "
"file20 .ext"," Program Help Bar 20, up to 75 characters long "
"file21 .ext"," Program Help Bar 21, up to 75 characters long "
"file22 .ext"," Program Help Bar 22, up to 75 characters long "
"file23 .ext"," Program Help Bar 23, up to 75 characters long "
"file24 .ext"," Program Help Bar 24, up to 75 characters long "
"file25 .ext"," Program Help Bar 25, up to 75 characters long "
"file26 .ext"," Program Help Bar 26, up to 75 characters long "
"file27 .ext"," Program Help Bar 27, up to 75 characters long "
"file28 .ext"," Program Help Bar 28, up to 75 characters long "
"file29 .ext"," Program Help Bar 29, up to 75 characters long "
"file30 .ext"," Program Help Bar 30, up to 75 characters long "
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Page (5)
PROCESS.EXE (c) Copyright 1988, GREENLINE Computing Co.
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Volume in drive A has no label
Directory of A:\
AUTOPROC DAT 2720 5-22-88 2:16p
DEMO1 27800 1-17-88 11:03a
DEMO2 31814 1-17-88 11:03a
FANTASY DOC 12846 1-17-88 10:38a
FANTASY EXE 32941 1-17-88 10:16a
FILE1305 TXT 2602 2-23-89 1:33p
FILES TXT 630 5-22-88 2:19p
GEMCAP COM 3426 8-24-87 1:38p
GEMCAP DOC 6251 10-03-87 10:52a
GO BAT 38 10-19-87 3:56p
GO TXT 1618 2-21-89 11:10a
MANUAL BAT 147 12-15-88 12:39p
PROCESS DOC 15757 5-22-88 12:42p
PROCESS EXE 50063 5-20-88 10:38p
READ ME 527 4-01-88
SAMPLE DAT 4738 5-22-88 1:21p
START BAT 24 1-17-88 10:58a
WHAT COM 43338 4-01-88
WHAT DOC 15387 4-01-88
19 file(s) 252667 bytes
57344 bytes free