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The primary program on this disk, SPACEWAR, is an excellent asteroid
type arcade game. The three versions, SWC for color graphics, SWATT
for the ATT 6300 using 640x400 graphics mode, and SWH for the Hercules
graphics card, provide good detail in a fast paced game. Other games
include some Turbo Pascal offerings and a large number of BASIC games
and demos. The large number of small simple BASIC demos with a few
Turbo programs to add spice make this an excellent package for the
novice programmer.
Special Requirements: Hercules or color graphics card, other
programs require BASIC
How to Start: To read DOC or TXT files, enter TYPE filename.ext and
press <ENTER>. To run an EXE or COM program, just type its name and
press <ENTER>. For instructions on running BASIC programs, please
refer to the GETTING STARTED section in this catalog.
Suggested Registration: $20.00
File Descriptions:
-------- --- Spacewars (user-supported).
SPACEWAR DOC Three pages of documentation for Spacewar.
SWATT EXE AT&T 640X400 mode.
SWC EXE For use with color graphics card.
SWH EXE Hercules graphics version.
-------- --- Life game in Turbo Pascal.
LIFEC COM Compiled for non graphics monitor.
LIFEC PAS Source code for above.
LIFECG COM Compiled for graphics with 99 x 99 grid.
LIFECG PAS Source code for above.
-------- --- Turbo Pascal demo.
NEWSPIRO COM Compiled version of above.
NEWSPIRO PAS Random character display in a curvy pattern.
-------- --- Basic Demos.
ADD BAS It all adds up.
AMERICA BAS The beautiful.
ANTHEM BAS As in Natonal.
AVERAGE BAS Averages numbers.
AVERAGE# BAS Averages numbers.
AVERAGE2 BAS Averages numbers.
BAD BAS Bad version of above.
BALL BAS Toss a ball.
BIRTHDAY BAS Mini cake.
CIVILWAR BAS Second guess the Civil War generals.
COUNTING BAS Sums up.
CREATURE BAS Tell it which way to nibble.
CSTLDFNS BAS An adventure game to defend your castle.
DIVIDE BAS Simple division.
DOODLE BAS As in Yankee.
EQUAT? BAS Simple algebra equations (4 files).
FLOWER BAS With its own bee.
GRAPHICS BAS Simple graphic display.
GUESSNUM BAS Out guess the computer.
HOTCROSS BAS Plays music.
JINGLEBE BAS More music.
LIFE BAS The game of LIFE in basic.
LLIFE BAS More LIFE.
LIGHTLYR BAS Small BASIC demo.
LMAZE BAS Makes larger mazes direct to printer.
MACDONAL BAS As in Old Mac Donald had a farm...EEE III OOO!
MARINE`S BAS A musical bit of artillary.
MAZE(GR) BAS Maze program.
MORNING BAS Demo program.
MOVINGAL BAS More music.
NAME BAS Mini demo prints your name.
OATSPEAS BAS Song.
OLDFOLKS BAS BASIC demo.
PRINT BAS Prints a line.
PRODUCT BAS Product of two numbers.
ROCKET BAS Don't blink or you will miss this mini demo.
SAILBOAT BAS A mini demo.
SAINTS BAS Song file.
SONGS BAS Menu driven tune player.
SORCERER BAS A nice little adventure game.
STARS BAS Graphics demo that works well on Hercules.
STATION BAS Mini motion demo.
SUBTRACT BAS And subtracts.
SWELLING BAS Song.
SWIMMER BAS A mini demo.
TRACK BAS BASIC demo.
TYPE BAS Mini typing test (may have bugs).
VACATION BAS Mini vacation demo.
Disk No: 292
Disk Title: SpaceWars and other games
PC-SIG Version: S1.4
Program Title: SpaceWar
Author Version: 1.72
Author Registration: $20
The primary program on this disk, SPACEWAR, is an excellent asteroid
type arcade game. The three versions, SWC for color graphics, SWATT
for the ATT 6300 using 640x400 graphics mode, and SWH for the Hercules
graphics card, provide good detail in a fast paced game. Other games
include some Turbo Pascal offerings and a large number of BASIC games
and demos. The large number of small simple BASIC demos with a few
Turbo programs to add spice make this an excellent package for the
novice programmer.
Special Requirements: Hercules or color graphics card, other
programs require BASIC
How to Start: To read DOC or TXT files, enter TYPE filename.ext and
press <ENTER>. To run an EXE or COM program, just type its name and
press <ENTER>. For instructions on running BASIC programs, please
refer to the GETTING STARTED section in this catalog.
Suggested Registration: $20.00
PC-SIG
1030D East Duane Avenue
Sunnyvale Ca. 94086
(408) 730-9291
(c) Copyright 1989 PC-SIG, Inc.
╔═════════════════════════════════════════════════════════════════════════╗
║ <<<< Disk No 292 SPACEWARS >>>> ║
╠═════════════════════════════════════════════════════════════════════════╣
║ To start SPACEWARS on a hercules graphics card, type SWH (press enter) ║
║ ║
║ To start SPACEWARS on a color graphics card, type SWC (press enter) ║
║ ║
║ To print SPACEWARS Documentation type: copy spacewar.doc prn ║
║ ║
╚═════════════════════════════════════════════════════════════════════════╝
S P A C E W A R D I S K V E R S I O N 1 . 7 2
SWC.EXE Version of spacewar for the standard PC Color Graphics
Card in 640 X 200 resolution.
SWH.EXE Version of spacewar for the Hercules Graphics Card in
720 X 348 resolution.
SWATT.EXE Version of spacewar for the AT&T Computer in 640 X 400
resolution.
SPACEWAR.DOC SPACEWAR documentation file. ( This file. )
S P A C E W A R G A M E I N S T R U C T I O N S
OBJECT:
Destroy the other ship before it destroys you. Use your
PHOTON TORPEDOS or PHASERS to reduce its SHIELD energy.
A hit with no shields will destroy the ship.
WEAPONS:
PHOTON TORPEDOS The best offsensive weapon. The torpedo takes
one unit of energy to fire and does four units
of damage to your opponent's shields.
PHASERS A good defensive weapon if you are accurate.
The phaser requires one unit of energy to fire
and does two units of damage to your opponent's
shields.
DEFENSE:
IMPULSE ENGINES Used to move your ship in the direction you are
pointing. Remember in space there is no friction,
to slow down you must turn your ship around and thrust
from the other direction. The impulse engines use
about one unit of energy every half second.
CLOAK Used to makes your ship invisible. You can still move,
fire, hyper space, etc. but no one can see you.
Cloaking will use about one unit of energy every half
second.
HYPER SPACE Hyper space is a quick way to get out of a bad
situation fast. You pay eight energy units to use
hyper space, and you don't know where you will end up.
COMMENTS:
You must have energy to use your weapons or defenses. The 'E' bar on
your side of the bottom of the screen must display energy. Your 'E'
bar energy is recharged from your Dilithium crystals at one unit every
two seconds.
Use your phasers to shoot incoming photon torpedos. Those torpedos do
alot of damage.
If you hear the warning sound, someone's shield energy is below sixteen
units, and they are about to be distroyed. The 'S' bar on your side
of the bottom of the screen indicates you shield energy. Use the
energy balance keys to increase your shield energy and protect yourself.
The energy balance keys for the left player are 'Z' and 'C' and for the
right player '1' and '3'.
Warning, touching the planet will drain your shields very fast so stay
away.
When using Gravity try to get in orbit. Care must be used when firing
torpedoes in orbit. If they don't hit something, they will come back
and hit you.
The Left Auto Robot is a good defensive player. He is a crack shot and
hard to destroy.
The Right Auto Robot is an offensive player. He will chase you around
space firing often.
S P A C E W A R I B M P C F U N C T I O N K E Y S
F1 = Exits to DOS in attract mode.
Switchs to attract mode in when playing the game.
F2 = Starts the game.
F3 = Enables the Left Auto Robot Player.
F4 = Enables the Right Auto Robot Player.
F5 = Places a Gravity hole at the center of the screen.
F6 = Places a Planet at the center of the screen.
F7 = Freezes the action for attract or play mode.
F8 = Toggles the sound on or off.
S P A C E W A R G A M E K E Y S
LEFT PLAYER KEYS
Q = FIRE PHASERS
W = CLOAK SHIP
E = FIRE PHOTON TORPEDO
A = ROTATE COUNTER-CLOCKWISE
S = IMPULSE ENGINES
D = ROTATE CLOCKWISE
Z = MOVE SHIELD ENERGY TO WEAPON ENERGY
X = HYPER SPACE
C = MOVE WEAPON ENERGY TO SHIELD ENERGY
RIGHT PLAYER KEYS
7 = FIRE PHASERS
8 = CLOAK SHIP
9 = FIRE PHOTON TORPEDO
4 = ROTATE COUNTER-CLOCKWISE
5 = IMPULSE ENGINES
6 = ROTATE CLOCKWISE
1 = MOVE SHIELD ENERGY TO WEAPON ENERGY
2 = HYPER SPACE
3 = MOVE WEAPON ENERGY TO SHIELD ENERGY
S P A C E W A R I S U S E R S U P P O R T E D
SPACEWAR is distributed under the USER-SUPPORTED concept.
You are encouraged to copy and share this program with other users.
Please do not remove the copyright or the user-supported notice.
If you enjoy SPACEWAR, and want me to finish SPACE MINEZ your
contribution ($20 suggested) will be appreciated. For a $30
contribution you will receive a floppy disk with the source code
of the latest version of SPACEWAR.
USER-SUPPORTED software is based on these three beliefs:
1. The value of software is best assessed by the
user on his own system.
2. Creation of personal computer software can and
should be supported by computing community.
3. That copying of programs should be encouraged,
rather than restricted.
If you have any comments, bugs, additions or improvements,
please use the address below to contact me .
Bill Seiler
317 Lockewood Lane
Scotts Valley, CA. 95066
(408) 438-4172
SPACEWAR COPYRIGHT 1985,1986,1987 B SEILER.
Volume in drive A has no label
Directory of A:\
FILES292 TXT 2443 3-21-90 6:15p
GO BAT 38 1-11-89 1:55p
GO TXT 771 1-01-80 2:58a
SPACEWAR DOC 4958 1-18-87 7:34p
SWATT EXE 25088 11-23-86 8:25p
SWC EXE 22528 11-23-86 8:08p
SWH EXE 25088 11-23-86 7:52p
7 file(s) 80914 bytes
78336 bytes free